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# Statistics
Favourites: 18; Deviations: 30; Watchers: 25
Watching: 9; Pageviews: 6531; Comments Made: 186; Friends: 9
# Interests
Favorite movies: Tim Burton Movies, 28 Weeks Later, Anything visually inspiringFavorite bands / musical artists: Marilyn Manson, Nine Inch Nails,
Favorite games: Silent Hill Series, Dead Space, Fatal Frame, Resident Evil,
Tools of the Trade: Photoshop CS2, 3Ds Max 2010, Valve's Source SDK, Unreal Development Kit
Other Interests: 3D Modeling, Level Design, Drawing, Guitar
# About me
Scott 'Sythen' Baker - Level Designer and Environmental Artist
Current Residence: Ireland
deviantWEAR sizing preference: Medium
Favourite genre of music: Industrial however I like everything really
Operating System: Windows 7 Ultimate 64bit + Mac Os X 10.5.8
MP3 player of choice: Archos Clipper
# Comments
Comments: 13
PolyMune [2011-02-08 20:41:25 +0000 UTC]
thanks for the watch man!
a lot of my 3d work up is old unfortunately, as i'm under nda with most my work atm. but i should be able to update soon with some new stuff
👍: 0 ⏩: 0
KyrBear [2010-12-31 01:38:22 +0000 UTC]
Thanks for the comment! I really love your level design models. How did the game turn out-- or is it still in progress?
👍: 0 ⏩: 1
SythenDesigns In reply to KyrBear [2010-12-31 11:44:47 +0000 UTC]
No problem! Thanks, the game is still in development stages, and probably will be for another few months at least.
👍: 0 ⏩: 0
SythenDesigns In reply to sstrikerr [2010-12-29 02:07:38 +0000 UTC]
Thanks very much, was wondering about your use of High poly brush modeling. Do you use Zbrush? I've always wanted to get into that for hard-surface modeling, but hard-surface is a lot harder than organic =/
👍: 0 ⏩: 0
KingJoJohn [2010-12-28 21:22:53 +0000 UTC]
Hey, thanks alot for the faves. How long have you been doing 3D art?
👍: 0 ⏩: 1
SythenDesigns In reply to KingJoJohn [2010-12-29 02:06:39 +0000 UTC]
I've been doing Level Design for about 7 years for different games. Lead Level Design for some large Mods.
3D Modeling though, I've only actually been doing a year on and off. Fell in love with the concept of creating environmental props, and as Level Design with UDK requires 3D modeling as a skill set I've been learning the past year.
👍: 0 ⏩: 0