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evilsmiley2 ♂️ [13115045] [2010-02-25 02:43:42 +0000 UTC] (United States)

# Statistics

Favourites: 109; Deviations: 23; Watchers: 10

Watching: 31; Pageviews: 5376; Comments Made: 464; Friends: 31


# Comments

Comments: 14

kitxunei [2016-11-08 20:13:10 +0000 UTC]

Hi! Did you work on both Primal Carnage and ARK? 

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evilsmiley2 In reply to kitxunei [2016-11-08 21:18:13 +0000 UTC]

yep, I was an animator for Primal and for Ark I animated almost all of the creatures.

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kitxunei In reply to evilsmiley2 [2016-11-21 21:34:39 +0000 UTC]

Just wanted to say that your work is amazing. The dinosaur animations in Primal Carnage are among the best I've ever seen. Such smooth and believe-able walk cycles. It was a real pleasure to play that game. I've played and loved ARK as well, although the visual quality doesn't seem to be quite the same. 

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evilsmiley2 In reply to kitxunei [2016-11-22 13:42:14 +0000 UTC]

thanks. Yeah, with Ark speed is the most important thing, we pump out 4 full character sets each month, sometimes more! Primal had a lot more time for polish.

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Elliste [2011-11-04 11:56:38 +0000 UTC]

I didn't know you had an account on here. It's awesome to be able to look at your stuff!

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evilsmiley2 In reply to Elliste [2011-11-04 22:10:20 +0000 UTC]

yeah, I don't update it as much as I should (as most people do). Hopefully I'll be able to show off some of my more recent contract work really soon.

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Elliste In reply to evilsmiley2 [2011-11-11 19:56:19 +0000 UTC]

Cool. I can't wait to see them. I'm messing around with twitter and a couple things. Seeing how social networking and all that jazz works. I'll definitely try to spread the word when you post them. It's a bummer you don't live closer. I'd bug you all the time to see how you do the animation and zbrush stuff. I really love the 3d sculpting.

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vioem [2011-03-07 13:48:24 +0000 UTC]

thx for the fave

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evilsmiley2 In reply to vioem [2011-03-07 14:28:09 +0000 UTC]

np, I love the zombie sketch

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vioem In reply to evilsmiley2 [2011-03-07 14:33:51 +0000 UTC]

thank you

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MishaHyde [2010-11-11 19:53:19 +0000 UTC]

I've been checking out your 3D models and I am very impressed! Out of curiosity, what modeling program(s) do you use, and do you use any sculpting programs to get the finer details in the models?

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evilsmiley2 In reply to MishaHyde [2010-11-12 12:32:25 +0000 UTC]

Thanks.

I generally use 3Ds Max and zBrush for modeling. Photoshop and zBrush for texturing and Max for rigging and animating (even though I like maya for animating more, I just don't know how to rig in it yet ).

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MishaHyde In reply to evilsmiley2 [2010-11-14 21:14:32 +0000 UTC]

I was going to guess as much. I know next to nothing of rigging in Maya, I was able to make a tube wiggle once.

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evilsmiley2 In reply to MishaHyde [2010-11-15 01:17:47 +0000 UTC]

haha

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