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3DVortex β€” Cyberpet Render Update

Published: 2006-07-16 00:33:32 +0000 UTC; Views: 668; Favourites: 6; Downloads: 49
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Description Hi! I've doing test with the render turtle, it's really fast, and the results are amazing, in this image I used ambient and reflect oclussion, I'm happy with the result, I took just one minute , if you want to know more a about turtle, check this link [link]
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Comments: 10

ZigmaS [2007-03-01 22:47:15 +0000 UTC]

~La pantera rosa... Jajajajaja! No mentiras, esta severo. Enserio. Muy buen render. Aun no llego a ese nivel.~

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3DVortex In reply to ZigmaS [2007-03-05 01:35:22 +0000 UTC]

hey gracias moacho, pues dele duro y parejo, es bastante practica y dedicacion

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ZigmaS In reply to 3DVortex [2007-03-05 01:40:14 +0000 UTC]

~Siiii... Eso es lo que hay (Entre la otras vainas que tengo que hacer...) MΓ‘s bien intentare conseguirme un master... Por lo menos para que me eseseΓ±e bien a modelar y a hacer los huesos... De ahi en adelante me bandeare Muajajja!~

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FaithDevant [2006-09-26 15:37:29 +0000 UTC]

Cool stuff. Podria estar mejor en los bordes del mesh, ya que algunnos estan demasiado angulares. La continuidad en general esta bien, pero hay pedazos que se ven un poco... abollados? (sobre todo en las patas traseras).
Muy buen trabajo.

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Virus-Tormentor [2006-08-11 22:26:38 +0000 UTC]

Severo!!, lo felicito!

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LiquidMetal12798 [2006-07-16 02:05:19 +0000 UTC]

Looks good, but can I ask what's changed since the last one? (I feel like an idiot asking this )

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3DVortex In reply to LiquidMetal12798 [2006-07-16 03:12:55 +0000 UTC]

Hehe, don't worry.... well you need too look a little bit closer, well, the reflections now are more accurate, ambient occlusion makes shadows even more accurate over the normals of the mesh, that also happens with the reflective occlusion, you see those blurry reflections on the floor, well, that's because of the reflective oclusion, in the past renders, the model look more "cartoony" beacause of the sharp or hard reflecions, now they are kind of blurry also... just little details who make the render more credible I suppose...

thanks for the commentary

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LiquidMetal12798 In reply to 3DVortex [2006-07-16 15:45:58 +0000 UTC]

gotcha And ya i see what you mean with the reflections

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3DVortex In reply to LiquidMetal12798 [2006-07-16 15:58:35 +0000 UTC]

I just update the image... now is a little bit brighter

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LiquidMetal12798 In reply to 3DVortex [2006-07-16 16:01:38 +0000 UTC]

Ya I notice the difference, I think I might have prefered the darker version though.

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