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Published: 2017-04-12 01:04:16 +0000 UTC; Views: 442; Favourites: 2; Downloads: 0
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Description
item#008threat class: Global
Special Containment Procedures: #008 can't not and will not be contained by any means at are disposal and must be destroyed as soon as it is located. all units assigned to hunt down #008 must have bio hazard containment suits and must have at the minimum 20 members and 1 medic on stand by on all missions to hunt down #008.
Description: #008 must be destroyed as soon as possible for it's body is very much bio hazard to all life on earth and all traces of it's body destroy on site.#008 is one of the original organisms attached to #002 (see addendum 002 here explodingpotatofilms.deviantar… ) #008 has 6 legs giving #008 great traction it's be estimated that #008 can run at top speed 1,000 km pm and seeming to not able to be stop throw any known means. with a high of 592 meters and weighing over 2,0921 tons #008's most notable and dangerous ability is it's head. #008 can devour anything with seemly no limits to what it can eat ( see addendum 008-devour for full list of items eaten by 008). #008 can expand it's jaws similar to the Squamata family with razer sharp teeth on the hafts of the lower jaw similar to the Lophiiformes. #008's body is extremely sturdy and difficult to pears by any normal means.
Weaknesses: it seems to eat anything on site and can't be starved. the only to contain #008 for short periods of time is to give it large amounts of food this seems to detracted him very easily and can't leave until all of the food is devoured.
Notes: #008 is a lot easier to deal with then the others for it's easily exploitative weakness to it's hunger but remeber #008 is still one of the original spawns from #002 and must be destroyed.
devourer belongs to me.
























