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Published: 2014-05-05 12:44:29 +0000 UTC; Views: 1142; Favourites: 24; Downloads: 0
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Description
And... my first walfas tutorial. But more focused on the special effects that I used in my walfas comics and animations.Maybe it was necessary for you or not... Ignore those last two fillers if you want to.
Also, almost of the young boys/shotas in my works wore shorts and thigh-high socks. It is one of my author appeal, so yeah...
You may this art, but you can also this too or even both. It is optional.
Credit Time!
Touhou belongs to
Walfas belongs to
This tutorial, Anzuzawa Kyouma, and Helsing Virgil Alighieri are belong to me
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Comments: 10
FathiFirdaus [2016-07-07 21:36:02 +0000 UTC]
your character make me remember a youtuber named "Rongrong".The difference is you're from Malaysia and she/he from Singapore.
btw,thank you for this.I'm really need it for my comics.
👍: 0 ⏩: 0
AdeptusVoid In reply to kate10188 [2015-05-17 20:58:12 +0000 UTC]
That would not work... You need an image editor that offers many special effects like that.
If you could not afford photishop, just use gimp. It's free~
👍: 0 ⏩: 0
isexlie [2015-02-25 09:08:18 +0000 UTC]
Pretty Nice but how you make the pose in the create.swf?
👍: 0 ⏩: 1
AdeptusVoid In reply to isexlie [2015-02-25 10:53:09 +0000 UTC]
Well, look around the deviantart for some walfas tutorial. If you could not find it, maybe I could make one tutorial.
👍: 0 ⏩: 1
isexlie In reply to AdeptusVoid [2015-02-25 11:04:39 +0000 UTC]
uhm.. really i don't find it,but do the tutorial if you want,and by the way you are such a helper! even so.. thanks!
👍: 0 ⏩: 0
Feraligono [2014-05-05 21:01:03 +0000 UTC]
As far as I can tell, motion blur in Paint.Net works the same as shown here.
And it looks like it turned out well (b^.^)b I hope to see some more effects tutorials.
👍: 0 ⏩: 0
Ethan-Rivers [2014-05-05 18:46:56 +0000 UTC]
Very nice guide! I think I might have discovered a new technique from this.
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Zer0beat [2014-05-05 18:42:57 +0000 UTC]
Really helpful for someone who owns PS3!
Though my comics tend not to have any rendering, I'll remember this for future reference
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