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Published: 2018-08-21 04:38:52 +0000 UTC; Views: 1404; Favourites: 2; Downloads: 1
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Description
Now that I've got the beta Kamaterasu skin wrapped up and released, there's a certain OC that's been on the short list of subjects I've wanted to work with for quite a while now. This one should be a bit more straightforward, since I have a very specific character design I'll be working off of. Who's OC is on the agenda this round? You'll have to wait and see
Before I finalize the Kama skin, I need to learn a few new tricks in Substance Painter, so I'm going to be switching gears for a bit and working on something new. Petruz3d makes some damn fine models, so the next project will feature his legendary snake pack;
www.deviantart.com/petruz3d/ar…
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Comments: 8
AnnoAD In reply to petruz3D [2018-08-21 22:00:57 +0000 UTC]
Oh shit!! What's up dude!
For sure, substance is a TON of fun to work with. I really need to work on figuring out how some of the more advanced brush features work, and get out of my "diffuse map only" workflow comfort zone. But I got the basics down pretty good, so this one will be interesting I think.
Thanks for all of the awesome models, btw! The wolf pack looks phenomenal, really gotta get some ideas figured out for that set
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Nightingale-R In reply to AnnoAD [2019-03-24 14:25:10 +0000 UTC]
For first time i was think that this is Photoshop
But this is Substance Painter?
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AnnoAD In reply to Nightingale-R [2019-03-24 17:14:48 +0000 UTC]
That's correct, I've been using Substance Painter for these texture modding projects. The workflows are actually very similar to photoshop, so going from photoshop to substance is actually not a difficult transition
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Nightingale-R In reply to AnnoAD [2019-03-24 18:58:42 +0000 UTC]
Good...
I think that I will use it for my future model, if it is.
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