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AnnoAD — Vega for SFM - Version 1 [NSFW]

#anthro #blender #download #file #model #redpanda #sfm #vega #sourcefilmmaker
Published: 2021-03-21 20:54:28 +0000 UTC; Views: 15696; Favourites: 185; Downloads: 69
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Description She's ready for action!!

SFM File Download - drive.google.com/file/d/1Y7c-V…
Blender Source File Download - drive.google.com/file/d/1yJMtZ…
Cilenomon's  Animation Rig for Blender -  drive.google.com/file/d/1eLWC7…

Changes from the Alpha version:
- The body is now based on my "Faux Body" re-build of Warfaremachine's Fox Pack
- Higher resolution base mesh, smoother weights, and overhauled flexes with HWM correctors for "problematic" bodymorph combinations
- Rig included (rig_AAD_body.py), with extra twist bones compared to the Alpha
- HWM correctors built in for many of the expression flexes. Allows for much more flexibility when creating facial expressions
- 4k textures and overhauled materials with fur details. Everything is properly compressed to play nice with the SFM memory limit
- Two tail options: "fluffy" on by default, and the old "basic" tail from the alpha as a bodygroup

Notes for the SFM release:
- There are two versions of the back hair mesh; one that responds to the center row of bones, and one that uses the full bone arrangement. They're in different bodygroups so you can turn them both on at the same time. The idea was to allow for over the shoulder hair arrangements with minimal bones that don't reduce her hair volume. Takes some getting used to, but it's very useful for hair posing.
- The tongue bodygroup that responds to bones is off by default. Activating it does not turn off the tongue geometry that works with flexes. If you need to disable the flex based tongue, override materials and set the $cloakfactor for "tongueFlexes" to 1.
- This model unfortunately does NOT work with the fox pack clothing like the Alpha did. However, if you want to use the alpha model for clothing purposes with the new materials, you can copy the contents of the v1 material folder to the alpha material folder.

Notes for the Blend file release:
- I've provided the source file I use for SFM export, with some additional work applied to the materials. However, I have not had time to learn rigging yet, so you'll have to work with a basic armature.
- I'll be posting a future update as I learn how to use AutoRig Pro with an official animation rig. In the meantime, I have provided a rigged blend file that has been graciously donated by Cilenomon of FA for blender users that would like to work with something more robust than a basic armature. I've tested it on Blender 2.83 and it seems to be fully functional, but make sure to install the included "Rig Tools" plugin so you can work with the FK>IK switches!
- Some test lighting and a few extras are included with the SFM source. Dig around in the collections if you're interested in experimenting with them.
- Textures are packed into the blend file. Recommend you un-pack them if you're going to use her in a separate project.

Credits:
Vega character belongs to Artica on FA. Many thanks for letting me work with best panda
Base body was derived from models provided by . Big shout outs for letting me work with these, and for all of the support on this project from him and his discord crew <3
Special thanks again to Cilenomon for providing an animation rig for Blender
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Comments: 2

DarkArtistryNKP [2021-05-10 20:24:36 +0000 UTC]

👍: 0 ⏩: 1

DarkArtistryNKP In reply to DarkArtistryNKP [2021-05-10 20:25:53 +0000 UTC]

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