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Published: 2016-09-14 03:20:54 +0000 UTC; Views: 6306; Favourites: 38; Downloads: 9
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DAY 256Wreck-It Ralph, Disney's 52nd animated feature film. I meant to have this for Video Game Day, but you should know the drill at this point; another miscalculated placement. Now I forget if I purposely put it the day after yesterday for a reason I forgot or just another mistake. Either way it makes me feel like an idiot... and a real numbskull... and a selfish diaper-baby... and the biggest skinkbrain.
When I saw the trailers for this movie, I thought it looked interesting, but I was worried that the only people who'd FULLY get it were all-out gamers, which I'm not (I was more CD-ROM which I know is totally different). Thankfully I was completely wrong when I saw it, because this ended up as the best animated movie of 2012. The story takes place in an arcade, where a video game villain is tired of being the bad guy and just wants to be appreciated, so he game-jumps to another game to prove himself as more than just a villain. The comedy is pixel-perfect going from all types (word play, visual gags, timing, etc.) and it should since this was directed by the guy who gave us the Monorail and Cape Feare episodes of the Simpsons, each character has their own arch, there's a great message of acceptance of who you are, there's a small mystery that gives us a great twist and the creativity is just astounding. From the set-up of how the arcade's rules are established (from legends to consequences), the video game tie-ins can be understood by anyone (all-out gamer or not), the set-up for the different games, the community all the games have, that's what stands out the most and is the most effective. The animation is incredible, mostly coming from the creativity. It varies from the 3 main games you're in; Fix It Felix Jr has a blocky and stiff 8-bit style, Sugar Rush is more rubbery and cartoony and Hero's Duty is the most realistic and gritty. Seeing all these different decades variations of animation does make you feel the different game brackets, the designs are simple but work in each of the different games, the colors also fit each of the styles and like I said, the imagination is just limitless with the scenarios given (like how limited the Nicelanders move, the food set-ups in Sugar Rush, the gritty weaponry of Hero's Duty). The characters are so lovable. Ralph is a big-hearted lug, Vanellope a smart allec little glitch, Felix the optimist sucker, Sergeant Calhoun the tough military leader and King Candy the Ed Wynn-esque subtle antagonist with a great twist. The other background supporting characters like the Nicelanders, Candy Cart racers, army members of Hero's Duty and even the real world humans also contribute to the story when needed and work off the main characters just as well. The voice cast that goes along with it? There hasn't been such a perfect (for lack of a better term) "typecast" voice overs since the Emperor's new Groove. One of the minor complains about the film was that there wasn't enough screentime for already-existing video game characters (like Pac Man, Sonic, Qubert, etc) since the movie was advertised as "the Roger Rabbit of video games" and were hoping more involvement (like more game-jumping and other characters joining the climax) and yeah, I sort of thought the same thing, but that feels more like nitpicking to me, because aside from that, the movie was still fantastic. Leave that to the fanfiction writers. Disney ended up making a better Pixar-style movie than Pixar did that year! And we're all still sour about this being snuffed at the Oscars that year. Even with that, it's still an amazing awesome movie.
DAY 258
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