HOME | DD

BaserBeanz — Rift / Sundown Races

Published: 2016-12-03 10:00:04 +0000 UTC; Views: 2523; Favourites: 39; Downloads: 3
Redirect to original
Description Just a little thing about some of the races in Rift and Sundown! I haven't included everything, just the basics.
NONE OF THESE ARE CLOSED SPECIES. Feel free to use these ideas any way you want, though if you do some credit would be nice!

In case you have trouble reading the text on the image, the text is below!




DAEMORA
REALM: NETHER
AVERAGE LIFESPAN: 80-100 years
AVERAGE HEIGHT: 6"0-7"5
MAIN LANGUAGE: Bereft, Unknown
FEATURES AND TRAITS: The Daemora generally have red to black skin, with red or orange markings across their face, arms and chest. They are tall, broad and muscular, with the women usually taller than the men.
CULTURE: The Daemora are a Matriarchal society consisting of isolated tribes and savages. Tribe leaders and elders are always female, with a male Daemora unable to gain a position higher than second in command. The savage tribes tend to have less of a set hirarchy than the ones still living in the city. The tribe's leader takes advice from the Elder; both are treated with the utmost respect. Dishonoring or betraying a tribe member is punishable by death.
Physical strength and power are very important to the Daemora, and they worship Herobrine as their God-King.
EXAMPLE NAMES: Kell, Renn, Kess, Jinn
EXAMPLE SURNAMES: None

ENDER
REALM: END
AVERAGE LIFESPAN: 200-250 years
AVERAGE HEIGHT: 6"0-7"5
MAIN LANGUAGE: Helskrit
FEATURES AND TRAITS: The ender are very tall and slender, often taller than the Aer. They sport deep purple to black skin, and deep purple or gold eyes. Their pupils are slitted, like a cat. They have red, purple or gold markings across their entire bodies. The Ender sport a devestating weakness to water; it burns them beyond recognition, and is often used as a form of barbaric execution in the End. Instead of a regular Core, they have a Pearl, the source of their power and life force. Using this Pearl, they are able to teleport short distances.
CULTURE: The Ender crave perfection, and total control over their realm. Imperfection and deviations from the social norms will not be tolerated; with a strict caste culture, the Ender are not to be messed with. Ender may only marry those within their castes, and going against this rule is sometimes punishable by death. However, no gender is seen as inferior to any other.
There has always been one Lord of the entire realm, governing alongside a council of Elders, all chosen by popular (yet possibly rigged) vote. When a Lord resigns, the First seat of the council is promoted in their place, and the other seats are rearranged and refilled as necessary.
EXAMPLE NAMES: Enderskaaria, Ataxia, Ettrian
EXAMPLE SURNAMES: Mijovic, Dahashi, Pekkarinen

SPAWNS
REALM: OVERWORLD
AVERAGE LIFESPAN: 100-150 years
AVERAGE HEIGHT: 5"0-6"5
MAIN LANGUAGE: Standard
FEATURES AND TRAITS: Spawns are usually easy to spot, as they all have the same basic features, hair and skin tone. If this fails, they all sport an identification number somewhere on their bodies.
CULTURE: Spawns are not very different from humans, except they generally prefer solitude and their own company instead of settlements. As they are not technically "born" they end up taking their own names.
EXAMPLE NAMES: None
EXAMPLE SURNAMES: None

HUMANS
REALM: OVERWORLD
AVERAGE LIFESPAN: 80-100 years
AVERAGE HEIGHT: 5"0-6"5
MAIN LANGUAGE: Standard
FEATURES AND TRAITS: Human appearences are incredibly varied. Their skin and hair tone ranges from almost white to completely black.
CULTURE: Humans tend to gravitate towards each other, being a very social species. They form settlements behind protective walls governed by anything from an advanced council system to a savage leader. They may choose to worship any Gods they wish; however, in some places, worship of certain deities is illegal.
EXAMPLE NAMES: Finn, Tahlia, Abigail, Amari
EXAMPLE SURNAMES: Crour, Babatunde, Tanner

AER
REALM: AETHER
AVERAGE LIFESPAN: 300-350 years
AVERAGE HEIGHT: 5"10-6"0
MAIN LANGUAGE: Aeskrit
FEATURES AND TRAITS: The Aer generally have dark brown skin to cope with the sun's proximity, and bleach-blonde hair. They sometimes have yellow or blue markings across their face or arms. They are usually slender, tall, and slim. Aer have a very loose concept of gender, and no gender is superior to any other. They have a natual grasp of magic and cat-like reflexes, allowing them to fall long distances without taking damage.
CULTURE: The Aer are often distrustful of outsiders, and consider physical violence distasteful. They prefer science and magic over more barbaric methods of conflict. The Aer college of Magicka is one of the greatest in the world. Their seperate ordered districts are governed by a huge, complicated council system and a large chain of command. This means that every decision made in the Aer community is fair and well-thought out, but laws take a very long time to be passed. Their bloodlines are very important to them, and honouring their family's name is of the utmost importance. The Aer honour Lord Notch as their God-King.
EXAMPLE NAMES: Sei-Khet, Lei-Cho, Sif-Tai
EXAMPLE SURNAMES:

VOID SPAWNS
REALM: VOID
AVERAGE LIFESPAN: Unknown
AVERAGE HEIGHT: 6"0-6"5
MAIN LANGUAGE: Void
FEATURES AND TRAITS: Void spawn are tall and muscular. They have dark hair and skin, and markings in any colour across their whole body. Instead of a Core, they have Void Soul, which is - in essence - the purest form of a Core, as it is directly connected to the Void. This makes Void Spawn incredibly powerful; so powerful in fact, that they would not be able to step foot in any of the other realms without causing chaos in the form of extreme electromagnetic and gravitational disturbance.
CULTURE: The Void Spawn have no cultural Hirearchy or caste system. The strongest become the leaders, and the weakest die. Diplomacy is very rare.
EXAMPLE NAMES: Nai-Kzhu'ul, Tenshi-Reiis, Dai'kon-Fa
EXAMPLE SURNAMES: None
Related content
Comments: 9

TheHiddenPaints [2017-03-27 00:23:48 +0000 UTC]

Would it be possible for me to make a character that is a void spawn?

👍: 1 ⏩: 1

BaserBeanz In reply to TheHiddenPaints [2017-03-27 11:59:08 +0000 UTC]

Sure, go for it!

👍: 1 ⏩: 0

ALISTIION [2016-12-04 02:32:16 +0000 UTC]

Mmm I wonder if the races you like the most say something about your personality- Just a thought, kinda like how some colors reflect people's personalities. I just wonder if the race someone picks says something about them. Hmm...
In any case though, my two favorites are Void Spawn and Daemora.

👍: 1 ⏩: 0

Watcher-Magic [2016-12-03 19:26:51 +0000 UTC]

Spawn are still my favorite. I love how distinct they all are- and the lore! The cultures are awesome.

👍: 1 ⏩: 0

ButtonPrince [2016-12-03 19:08:09 +0000 UTC]

Whoa this is like an Elder Scrolls game up in here, these are so well thought out! I think Enders still might be my favorite, alongside the Aer

👍: 1 ⏩: 0

KingHelios33 [2016-12-03 15:47:18 +0000 UTC]

Whoa, Beanz, this is so cool! You have all these thought out so well, and I think reading about all their cultures is my favorite part. It's really amazing how they all have their own systems and names and stuff. Awesome work on this!  

👍: 1 ⏩: 0

myshelley1000 [2016-12-03 15:42:17 +0000 UTC]

If I have to identify myself, I'll probably be a spawn since I'd rather go out on my own than live with other people in a settlement

👍: 1 ⏩: 0

JadenTamashi [2016-12-03 13:16:53 +0000 UTC]

This was really interesting

👍: 1 ⏩: 0

EmeraldQuartx1 [2016-12-03 11:23:14 +0000 UTC]

cool   

👍: 1 ⏩: 0