HOME | DD

BrutalSurge402X — Super Shadow Rendering (Remake)

#shadow #shadowhedgehog #shadowthehedgehog #sonic #sonic_the_hedgehog #soniccharacter #soniccharacters #sonicfanart #sonichedgehog #sonicthehedgehog #super_shadow #superform #supershadow #xps #shadow_the_hedgehog #shadowthehedgehogfanart #xnalara #shadowthehedgehogsega #shadowthehedgehogsonic #xnalaraxps #xpsxnalara #xnalara_xps #xna_posing_studio #xps_posing_studio #xps_xnalara #super_form #shadow_the_hedgehog_fanart
Published: 2022-11-17 22:50:29 +0000 UTC; Views: 10023; Favourites: 102; Downloads: 13
Redirect to original
Description I didn't feel like sitting on this on either, so have another image from me.

If I'm remembering correctly, I applied the Streaks as an emissive texture while using the shine texture as a diffuse replacement for the environment layer instead of the usual translucent one that's used for the Forces models.

Now I gotta figure out a gameplan on how I'm gonna do the Flame Suit for Shadow. The only reason I'm saying that is because the Smash Forge program's way of porting models isn't very good due to the fact that it port models to DAE in a weird way for both Blender and Noesis.

By that I mean the DAE files if ported to DAE again, then the model unrigs itself, and if I port the model to a different file format, it either crash Noesis or crash Blender.

So now I have to figure out what the safest way to port character models files from Smash Wii U mods to XPS without messing it up... Great...

Sonic the Hedgehog series (Sega)

Original Model ( )

Retexture (Me)

Stage ( )

If you like this picture, be sure to leave a comment below.
Sticklove HiGuys920
Related content
Comments: 3

WOLFBLADE111 [2022-11-18 10:59:34 +0000 UTC]

👍: 0 ⏩: 0

UltimateGameMaster [2022-11-17 23:23:38 +0000 UTC]

👍: 0 ⏩: 0

jesserebornford [2022-11-17 22:53:10 +0000 UTC]

👍: 0 ⏩: 0