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Chrissy-Tee β€” SCVI Talim XPS Model

#3d #dl #download #model #talim #xps #scoulcalibur #xnalara #talimsoulcalibur #scvi #soulcalibur6
Published: 2018-10-29 10:12:48 +0000 UTC; Views: 40745; Favourites: 275; Downloads: 3309
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Description

And here's Talim!


*EDIT* I checked my proportions against her SC4 model and my version wasn't very far off only her head is really too large. You can fix it by scaling down "head neck upper" to around 96-97.


Talim's default body proportions are a bit off from what she looks like in-game, so I adjusted it and created a version with edited proportions which is included in this release. She also has her weapon included and her SRMA textures.


If you want to see what model I'll port next and send me a donation I have a Patreon up at: www.patreon.com/ChrissyTee

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Comments: 15

McOberPro [2021-01-21 15:25:13 +0000 UTC]

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BKChimera06 [2020-03-03 01:28:46 +0000 UTC]

Just to inform you, I used your amazing model to have a Playermodel created mod for Gmod. I credited you accordingly. ^^
steamcommunity.com/sharedfiles…

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LETMESEEBEUTY [2018-11-12 13:10:02 +0000 UTC]

Soulcalibur 6 is out nowΒ 
Also very good workΒ 

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Strong-Light [2018-11-11 12:46:23 +0000 UTC]

Her face is looks just like Josie Rizal in TK7. As you know both are Philippines character.

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mavgoddess [2018-10-30 20:57:23 +0000 UTC]

And my fav gal is finally here. Thank you so much Crissy-Tee.

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Pain-Per-View [2018-10-30 20:06:11 +0000 UTC]

Looking forward to seeing Taki and Ivy.

I feel you would truly do these characters justice.

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stupidstuff15 [2018-10-30 00:17:12 +0000 UTC]

Talim's SC4 model could probably be used for more exact proportion tuning. Just an idea.

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patrol81 [2018-10-29 23:30:58 +0000 UTC]

Im guessing that the proportions are off probably because SC6 female models share the same body but uses different values for their proportions so you can get different combos with one body, see the create a character mode... and I was wondering why Ivys boob shrink when ported to xnalara, I looked at the ingame model again and then it was clear that the ingame model has different proportions as well. Now only if there is a ways to extract the values then apply it to the model.

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Chrissy-Tee In reply to patrol81 [2018-10-30 20:54:33 +0000 UTC]

Yeah I had the same idea and I think i know where the values for the skeleton are located but I need to be able to extract the game files completely for me to be able to read them.

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patrol81 In reply to Chrissy-Tee [2018-10-30 21:49:20 +0000 UTC]

if you could get them extracted and applied to the models that would be super awesome, many would be very happy including me.

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stupidstuff15 [2018-10-29 22:53:41 +0000 UTC]

So, what's the issues with the proportions? I mean why'd it come out like that

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patrol81 In reply to stupidstuff15 [2018-10-29 23:33:14 +0000 UTC]

If you play Honey Select, Namco probably use the same method. you can extract the model but you cannot extract the values for the proper proportion.

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Roger72Yamato [2018-10-29 12:25:48 +0000 UTC]

Perfect!

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asdasd212 [2018-10-29 10:51:35 +0000 UTC]

Thank you for this !

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killalot2k [2018-10-29 10:33:36 +0000 UTC]

Cool.

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