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Published: 2012-01-10 01:33:08 +0000 UTC; Views: 3146; Favourites: 54; Downloads: 63
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Description
OK, yes, part 2 first ... sorry. Part one will take more time and get into the core of the method that I use. The basics. I had a request for some help with this sort of thing and I belong to several gun groups that I would love to see grow. To that end, I hope that the gun designers around here (the guys who know PMG is not art, yeah you heard what I said) can use this, can out grow the techniques here, and create some really cool stuff, as well as get all those wild ideas out of their heads and onto paper (so to speak). One thing I just noticed. To paint straight lines, click, hold shift, click again. Remember, this is basics folks, I am aware that most people know how to use the shift key.One of the comments brings up a fairly good point. This is actually not shading. I am not covering the basics of art, rather the basics of rendering. There are jillions of tutorials, probably many right here on dA, covering light and technique, the fundamentals of art. I am taking the ingredients, the elements of my firearm drawings, and describing how they are used to render the final product. These are the tools and mediums which are combined to become the object pictured. Obviously, there is overlap, but light isn't mentioned once in this tutorial and therefore this is a rendering tutorial, not a how to draw tutorial.
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Comments: 27
arthuro12 [2013-07-26 09:31:19 +0000 UTC]
i.imgur.com/DyQwkWW.png
I'm trying so hard man.. lol.
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cityofthesouth In reply to arthuro12 [2013-07-26 14:25:24 +0000 UTC]
haha, no worries. What you have there is looking good too BTW.
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arthuro12 In reply to cityofthesouth [2013-07-26 14:53:36 +0000 UTC]
Thanks man, I'm getting there one day!
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Andorianus [2012-06-19 19:09:25 +0000 UTC]
I don't know if this might be useful for me in the future, but I will consider it. Fave'd.
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cityofthesouth In reply to DICEMAN987 [2012-04-03 19:20:43 +0000 UTC]
Do you have photoshop or something similar?
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cityofthesouth In reply to DICEMAN987 [2012-04-04 13:31:28 +0000 UTC]
That'll make a difference. I think I need to get GIMP and see if I can do exactly the same thing with it. Then I'll make a tutorial. GIMP is free as far as I know and there may be others that will work too.
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DICEMAN987 In reply to cityofthesouth [2012-04-04 22:35:53 +0000 UTC]
Oh I see. Anyway keep up the good work.
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deepstars [2012-01-10 20:52:30 +0000 UTC]
This is done in Ps right? I'll have to try this sometime, your tut was very helpful!
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cityofthesouth In reply to deepstars [2012-01-10 23:33:47 +0000 UTC]
yep. Ps. I hope that it is helpful. pt1 is in my gallery now also. I found that it's hard to keep the tutorial short and get everything in. So I think maybe it's not perfectly clear for beginners but I hope they can make it work. If you know a little Ps already, you should be ok.
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deepstars In reply to cityofthesouth [2012-01-11 01:57:18 +0000 UTC]
yeah, it was all good for me, i've been using Ps for a while, so your tut was very helpful!
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CzechBiohazard In reply to Doomsday-Device [2012-01-13 19:47:43 +0000 UTC]
I second that!
As a Firearm artist myself, it gets fairly annoying that PMG deviations (that were thrown together within 5 minutes and look like shit) spam the search gallery. I wish that PMG was banned from this website, seeing as it's an art website.
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cityofthesouth In reply to Doomsday-Device [2012-01-10 14:46:24 +0000 UTC]
I think most can agree with this. If it was art then so is putting together a desk with the instructions. Although I recently saw 5 black bean bag chairs stacked up and called art. So whatever.
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Doomsday-Device In reply to cityofthesouth [2012-01-11 08:04:45 +0000 UTC]
Stacking beanbag chairs is moderately impressive. Especially if there was a guy sitting in the top bag. But yeah, PMG is really no better than modern legos, what with pieces so specialized that it takes the imagination and creativity out of the activity. [link]
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543Bs0Za [2012-01-10 03:15:08 +0000 UTC]
this is more like shading rather than rendering
rendering is something you do inside of a 3d program
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cityofthesouth In reply to Doomsday-Device [2012-01-10 23:39:26 +0000 UTC]
ha, prolly so. But I love useless statements like ... rendering is THIS!
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Doomsday-Device In reply to cityofthesouth [2012-01-11 08:06:09 +0000 UTC]
That was aimed at ~cahemmy123 . The guy's profile says he's 81 years old, but he has an old id photo in his gallery that pegs him as more in his lat teens or early twenties.
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543Bs0Za In reply to Doomsday-Device [2012-01-11 19:03:43 +0000 UTC]
lol i forgot about that
fix it haha
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cityofthesouth In reply to Doomsday-Device [2012-01-11 15:17:15 +0000 UTC]
ah ok, that makes a lot more sense. I thought maybe I was old enough to remember a time without computers but I was pretty little. We didn't have a computer in our house until I was in HS though. But you're right, teens is probably accurate if he thinks rendering is something that is only done with 3D software.
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cityofthesouth In reply to 543Bs0Za [2012-01-10 04:32:55 +0000 UTC]
Rendering is not exclusively a digital term. An object can be rendered useless, pie crust is rendered from its basic ingredients, gasoline is rendered from oil. 3D is the latest or newest use of the term - it is a term borrowed from what I am doing here which is borrowed from traditional art. Shading is absolutely a term used in 3D art, however you shade with a pencil and paper or sit under a shade tree. The connection is that the tree creates a shadow we call shade, the pencil renders a shadow in an image, the depiction of the effect of light on an object. This is rendering and it was before 3D art was invented, and it was before computers were invented.
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543Bs0Za In reply to cityofthesouth [2012-01-11 19:04:25 +0000 UTC]
yeah like if i hit your face with my foot i would render it useless
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