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Published: 2023-12-28 05:20:54 +0000 UTC; Views: 1681; Favourites: 7; Downloads: 0
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Description
Trying to clarify copper counts with visual examples so there's less confusion.Simple Background +5
- a basic scene lacking full foreground/midground/background
- must still be a clear background rather than just blurry colours, or props in blank space.
e.g. the inside of a cave, flat plains with minimal detail, blocky coloured trees without refining.
Full Background +10*
- Scene has a defined fore/mid/background
- containing details and props rather than just 'ground and sky'
- indoor scenes should have 'clutter', furniture, doors and/or windows to create depth
Detailed background texture/lighting +10*
Stacks with "Full background +10"
This bonus is ONLY able to be added to full backgrounds!
- Must have a clear light source!
- must be detailed with tree/earth/cloud texture.
- should have highlights and a clear sense of where it hits the surroundings
- very complex cell-shading can get this bonus!
Examples:
Read more here: Currency and Coppers
























