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ComannderrX β€” Ripper SMG/Assault Rifle Hybrid

#assaultrifle #callofduty #ripper #submachinegun #callofdutyghosts #rippersmg #ripperassaultrifle
Published: 2015-10-05 16:26:13 +0000 UTC; Views: 4145; Favourites: 69; Downloads: 29
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Description country: unknown

year: 20XX

weapon class: SMG/Assault rifle

game: COD ghosts

The Ripper, known as the EvoPro III within the game files, is a submachine gun featured in Call of Duty: Ghosts. First announced March 5, 2014, it was initially available only to Xbox season pass holders starting March 6, but was released with the Devastation downloadable content pack. It was also released for PS3/4 Season Pass holders on April 4, but was available when Devastation came out for PS3/4 on May 8. The weapon is also available for individual purchase on all platforms for $3.99.

The Ripper has the ability to switch between submachine gun and assault rifle combat modes by toggling the integrated Hybrid Sight. Due to its special integrated sight, however, the Ripper cannot accept optical attachments. The SMG mode gives the weapon a high rate of fire, but with short range and moderate-high recoil. When in AR mode it has 2.5 times the range, allowing for 3 shot kills out to a respectable distance, and a decrease in rate of fire which also serves to lower recoil somewhat.
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Comments: 9

Joetheteamrocketguy [2015-10-06 13:17:46 +0000 UTC]

one of the few good guns from COD ghosts, along with the AK12, the K7, the Tac-12Β and a few others

πŸ‘: 0 ⏩: 1

ComannderrX In reply to Joetheteamrocketguy [2015-10-06 15:05:37 +0000 UTC]

indeed

πŸ‘: 0 ⏩: 1

Joetheteamrocketguy In reply to ComannderrX [2015-10-06 17:27:46 +0000 UTC]

ya

πŸ‘: 0 ⏩: 0

LightArcIndumati [2015-10-05 16:54:25 +0000 UTC]

This looks pretty cool...

πŸ‘: 0 ⏩: 1

ComannderrX In reply to LightArcIndumati [2015-10-05 17:06:07 +0000 UTC]

it is. changes from submachinegun mode (faster fire rate, but weaker) to assault rifle more (slow firing, but stronger)

πŸ‘: 0 ⏩: 1

LightArcIndumati In reply to ComannderrX [2015-10-05 18:21:54 +0000 UTC]

πŸ‘: 0 ⏩: 1

ComannderrX In reply to LightArcIndumati [2015-10-06 05:24:39 +0000 UTC]

the iron sights change depending on wich mode it is in

πŸ‘: 0 ⏩: 1

LightArcIndumati In reply to ComannderrX [2015-10-06 14:21:26 +0000 UTC]

Nice!

πŸ‘: 0 ⏩: 1

ComannderrX In reply to LightArcIndumati [2015-10-06 15:15:39 +0000 UTC]

it is

πŸ‘: 0 ⏩: 0