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crazy4anime09 — MMD in Blender Basic Posing Tutorial

#3d #blender #kaito #mmd #tutorial #vocaloid
Published: 2016-02-06 23:04:04 +0000 UTC; Views: 28881; Favourites: 130; Downloads: 195
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Description Read all comments in all the MMD in Blender tutorials I've made to see if your question has been answered before you ask ^^
Also, check out our group  There are other MMD in Blender tutorials there as well as art


  I created an updated version of this tutorial for Blender 2.82. You can find it here fav.me/dduuyu4

I was asked how you pose an MMD model in Blender so I made another tutorial This tutorial uses Blender 2.76 and the most recent version of MMD tools add-on.

This tutorial focuses on how to make the bones appear, how to pose a model, and how to change a models facial expression. If you have any questions feel free to ask. I'm still new to Blender though so I may not know the answer to your question but I'll try to help if I can ^^

There are different ways to move the bones around but this is the only way I know how to at the moment, but I think this way is the easiest, for me anyway lol XD

 VPD pose files can now be imported into Blender. Download the latest version of the mmd tools addon by powroupi 
The export pose button has a traceback error and so does the new export motion button github.com/powroupi/blender_mm…


Here are my other MMD in Blender tutorials I made
MMD to Blender 2.92 Tutorial (New Version) www.deviantart.com/crazy4anime…
MMD to Blender 2.80 Tutorial (Old Version) fav.me/ddgt81n
MMD to Blender 2.79 Tutorial (Old Version) fav.me/dbvo83i
MMD to Blender Tutorial (Old Version) fav.me/d9anqi0

MMD in Blender 2.82 Posing Tutorial (New Version) fav.me/dduuyu4

MMD in Blender Importing Motions Tutorial Part 1 (New Version) fav.me/dclo4au
MMD in Blender Importing Motions Tutorial Part 2 (New Version) fav.me/dcloa6q
MMD in Blender Importing Motions Tutorial (Old Version) fav.me/darjqf8


(Edit)
I don't know why it's already zoomed in when you view it. It should be zoomed out first. I have no idea why it's doing this  



Model used in the tutorial is

Kaito V3 (c) Biyo

Tutorial made by me in Photoshop CS5
Related content
Comments: 72

xFujin-Yumix [2020-07-10 00:52:42 +0000 UTC]

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crazy4anime09 In reply to xFujin-Yumix [2020-07-10 00:54:32 +0000 UTC]

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tangentialSeer [2020-05-25 01:16:03 +0000 UTC]

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crazy4anime09 In reply to tangentialSeer [2020-05-25 23:56:38 +0000 UTC]

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Pluvillion [2020-04-10 10:25:08 +0000 UTC]

For posing, if you find it hard to pose on Blender, you can pose the model on MMD first, and then import the pose data to Blender afterward. You can work with the facials in Blender next.

ALSO, use Eevee if your computer can't handle Cycles. Let the engine render via GPU as well.

That said, thank you for this tutorial! Raycast now has a viable opponent LOL

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crazy4anime09 In reply to Pluvillion [2020-04-10 18:11:34 +0000 UTC]

Yep, that is something you can do Thanks for sharing and you're very welcome! ^^

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GabrielTheJewishDude [2019-07-10 03:04:34 +0000 UTC]

LMAOOO. Ok what I did with this tutorial I ended up making an animation with a girl flicking someone off its hilarious also its my first animation

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crazy4anime09 In reply to GabrielTheJewishDude [2019-07-10 04:15:30 +0000 UTC]

Lol nice XD

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CV01HatsuneASD [2019-04-16 02:49:00 +0000 UTC]

And how about importing poses? (in *.VPD format)

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crazy4anime09 In reply to CV01HatsuneASD [2019-04-16 04:50:48 +0000 UTC]

You can import poses in the newer version of the addon  github.com/powroupi/blender_mm… It will be next to the model and motion import buttons, and will also be under File, Import ^^

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DreamsGTS [2019-01-07 22:28:44 +0000 UTC]

Hi, I have a little problem. I'm using the 2.79 version of Blender.
When I click on "Object Mode" to change it in "Pose Mode", this last one doesn't show up, but, instead, other things show up.
Where did I do wrong? Is it the version I'm using? Should I change then in 2.76?

Thanks for the answer! ^^

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crazy4anime09 In reply to DreamsGTS [2019-01-08 00:06:56 +0000 UTC]

Hello Do you have the armature selected? Pose Mode will only show up if you select the armature ^^

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DreamsGTS In reply to crazy4anime09 [2019-01-08 13:22:40 +0000 UTC]

Yep, I have it selected!
It's so strange tho...

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crazy4anime09 In reply to DreamsGTS [2019-01-08 18:58:42 +0000 UTC]

That is strange, that's never happened to me before. Maybe try uninstalling the addon, redownload it, and install it again. Or uninstall Blender and download 2.79 again. It should work in 2.79, that's the version I'm currently using ^^

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DreamsGTS In reply to crazy4anime09 [2019-01-08 19:08:11 +0000 UTC]

Ok, maybe it's the addon that is causing that
Thanks for the advice ^^

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crazy4anime09 In reply to DreamsGTS [2019-01-08 19:18:54 +0000 UTC]

You're very welcome! Hopefully doing one of those will fix it ^^

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DreamsGTS In reply to crazy4anime09 [2019-01-08 21:02:01 +0000 UTC]

Oh, I feel very stupid right now! xD
As you said before, I gotta select the armature, right?
Well, I was dumb enough to deselect it (after pressing N, in the Viewport Proprieties), so I couldn't click it xD

Thanks again for your help and the tutorial!

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crazy4anime09 In reply to DreamsGTS [2019-01-08 23:11:57 +0000 UTC]

You're very welcome! I'm glad you were able to figure out why you weren't able to go into Pose Mode ^^

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Ahakurei [2018-12-30 01:14:12 +0000 UTC]

I wish the facial expressions were in english so I could know what they do and wouldn't have to go through the whole list just trying to find them. But this tutorial really helped. Thanks!

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crazy4anime09 In reply to Ahakurei [2018-12-30 01:26:16 +0000 UTC]

I wish they were too. You're very welcome! ^^

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xHolyxLightx [2018-11-05 21:53:02 +0000 UTC]

As someone who is still learning to work with mmd models in blender, cycles specifically, (and compared to XPS models usage i do more that is), do you know if there's a way to move the hair of an mmd model in blender when it doesnt have bones? Some of the models i've tried to use lately have no hair bones and when turning the head around, the hair tends to clip through the clothes, shoulders, or neck. I know it can be done with proportional editing in blender's options (which can be problematic if the hair mesh itself is split up once the mmd model is separated by mesh), but mostly i was wondering if there's a way to adjust the hair in a similar way to that of the shape keys or if proportional editing is the only way without bones? Thanks for reading! ^^


Fantastic tutorials by the way! Yours have been the most informative and detailed I've come across and that's greatly appreciated! Please keep up the great work!

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crazy4anime09 In reply to xHolyxLightx [2018-11-06 00:00:55 +0000 UTC]

I'm not really sure how good it would work using shape keys to move the hair. I'm still learning the basics of modeling and I don't know a lot about editing models yet. You could try creating a new shape key then go into edit mode and select part of the hair you want to move and move it to where you want it to be. Then go back to object mode and move the value up to 1 on the shape key to see the change. Proportional editing sounds like it might work better but I'm not sure. Or instead you could create hair bones for the hair so you can move it that way (I don't know how to give a model bones and parent them to it yet ) Or you could try editing the hair in sculpt mode (I don't know how to use sculpt mode either ) but you could try to use sculpt mode to move the hair around ^^

Thank you very much! I'm glad my tutorials are helpful I tried adding as much info I could so that people would not get confused ^^

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xHolyxLightx In reply to crazy4anime09 [2018-11-06 00:20:48 +0000 UTC]

Thank you for the response! I had no idea you could create shape keys O_O i might need to look more into that and see how it's done (i had no idea i could pose mmd faces until i saw your tutorial! haha!) and im in the same boat as you about bones so no worries there! Proportional editing does work albeit time consuming because you have to select very specific parts and sides of the mesh, but hey good work takes time right? I've never used sculpt mode but i might need to give it a try!


I totally appreciate the response and helpful hints so thank you very much for a point in a direction! ^^

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crazy4anime09 In reply to xHolyxLightx [2018-11-06 00:51:49 +0000 UTC]

You're very welcome! Yep, and you can edit shape keys that are already made too. I've done that with an MMD model with their mouth because part of their teeth was clipping through when I went to change their facial expression. It is very time consuming but it does work very well. I've only used proportional editing a little bit. I follow a Youtuber named YanSculpts who does sculpting in Blender and has tutorials about it if you'd like to learn more about it www.youtube.com/channel/UCfjsw… ^^

You're very welcome! I wish I could have helped you out more ^^

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xHolyxLightx In reply to crazy4anime09 [2018-11-06 02:02:02 +0000 UTC]

Do you by the off chance know of a tutorial on creating shape keys? If not, it's completely okay! I'll check around google ^^. I did figure out how to adjust the already made ones and that was pure accident when trying to adjust the mouth on a model XD so that is very helpful! And thank you for the link! I will check that out for sure! Also, no worries on wishing to have helped more! A little bit can go a long way. I wish i could repay that alone!

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crazy4anime09 In reply to xHolyxLightx [2018-11-06 05:42:23 +0000 UTC]

Here is a quick tutorial that explains how to make shape keys www.youtube.com/watch?v=OITWiN… I can help you find more if you want a tutorial that shows how to make shape keys for character models too. That's how I figured out how to adjust shape keys too lol. You're very welcome! I'm glad to help out when I can ^^

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xHolyxLightx In reply to crazy4anime09 [2018-11-06 15:08:20 +0000 UTC]

Thank you so so much! This is a great starting point and if i need help about finding tutorials for character models' shape keys, of course, i will ask! Very appreciative of this! So thanks again! ^_^;

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crazy4anime09 In reply to xHolyxLightx [2018-11-06 21:20:41 +0000 UTC]

You're very welcome! ^^

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haygaX [2018-07-08 01:53:32 +0000 UTC]

Thank you so much !!!! <3 

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crazy4anime09 In reply to haygaX [2018-07-08 18:34:54 +0000 UTC]

You're very welcome! ^^

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LonelinessForNothing [2017-10-16 16:56:10 +0000 UTC]

I'm sorry to ask, but when I move a bone, the model doesn't move with it ;u;
I'm extremely new, so I'm very sorry if I missed something obvious-

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crazy4anime09 In reply to LonelinessForNothing [2017-10-16 21:27:49 +0000 UTC]

Do none of the bones move the model or is it only one of the bones? ^^

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LonelinessForNothing In reply to crazy4anime09 [2017-10-16 21:48:59 +0000 UTC]

None of them, although- I tried a different model and it worked fine, so I guess it was just a problem with that one model- Weird XD

I tried to make a full pose, though- Would you be interested in seeing?    

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crazy4anime09 In reply to LonelinessForNothing [2017-10-16 21:54:29 +0000 UTC]

That is weird, I wonder why they didn't work on that one model XD

Sure, I'd like to see it ^^

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LonelinessForNothing In reply to crazy4anime09 [2017-10-16 21:58:43 +0000 UTC]

Mhm XD



Here it is, though it was weird to get used to- So it's not as good as something I could do in MMD, but I'm glad I at least made one 
It was a lot of fun as well~ 

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crazy4anime09 In reply to LonelinessForNothing [2017-10-16 22:08:54 +0000 UTC]

She looks so pretty! I like her pose! Yeah, it is weird to get used to. I'm glad it was fun to do ^^

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LonelinessForNothing In reply to crazy4anime09 [2017-10-16 22:12:52 +0000 UTC]

Ahh thank you~ I'm glad you like it, and she is a really cute model~
Mhm~

Don't really know what to do after this though, I kinda tried messing with the camera and lighting, but the camera is really confusing to me >u<;

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crazy4anime09 In reply to LonelinessForNothing [2017-10-16 22:22:07 +0000 UTC]

You're very welcome! Yeah she is ^^

Here are some tutorials for the camera that may help ^^ 
Blender 2.7 Tutorial #52 : 10 Essential Camera Tips www.youtube.com/watch?v=w7qGL3…
5 Blender Camera Tricks [Cinematography & Animation] www.youtube.com/watch?v=pZxJo9…

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LonelinessForNothing In reply to crazy4anime09 [2017-10-16 22:23:24 +0000 UTC]

Aw, thank you very much~ Thats really kind of you 

I'll be saving those links XD 

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crazy4anime09 In reply to LonelinessForNothing [2017-10-16 22:25:20 +0000 UTC]

You're very welcome! ^^

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NO---YES [2017-10-13 06:32:12 +0000 UTC]

i cant see that stick figure o-o   as u can see, i dragged it all the way out (yes i have selected the model n' stuff but...yaa... EDIT: oh im stupid, i had to select the armature not the model >_> o well XD

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crazy4anime09 In reply to NO---YES [2017-10-13 06:51:20 +0000 UTC]

I'm glad you figured it out ^^

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NO---YES In reply to crazy4anime09 [2017-10-13 12:39:33 +0000 UTC]

oh wait! Im not done yet (OuO) How do i use the cycles render on my mmd models? cuz yeh idk .m.

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crazy4anime09 In reply to NO---YES [2017-10-13 20:00:47 +0000 UTC]

Are you asking how to render them out using cycles? I can give you a bunch of youtube videos for how to do stuff in Blender ^^

Lighting: 
Cycles Light Sources - Blender Fundamentals www.youtube.com/watch?v=0GLZjx…
Three-point Lighting - Blender Fundamentals www.youtube.com/watch?v=Bmme1s…

Camera:
Blender 2.7 Tutorial #52 : 10 Essential Camera Tips www.youtube.com/watch?v=w7qGL3…
5 Blender Camera Tricks [Cinematography & Animation] www.youtube.com/watch?v=pZxJo9…

Blender also as a new denoising feature that will help make rendering a little faster:
Blender Tutorial: New Image Noise Removal Tool (Denoising) www.youtube.com/watch?v=2yhqIy…

Rendering:
Introduction to Render Settings - Blender Fundamentals www.youtube.com/watch?v=5XbaA8…
Cycles Render Samples - Blender Fundamentals www.youtube.com/watch?v=06KCcP…

And if you want a transparent background www.youtube.com/watch?v=MOSDvN…

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NO---YES In reply to crazy4anime09 [2017-10-14 09:25:21 +0000 UTC]

thx so much!!! Ur the best

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crazy4anime09 In reply to NO---YES [2017-10-14 22:23:18 +0000 UTC]

You're very welcome! ^^

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turbothenegahog [2017-02-01 21:53:36 +0000 UTC]

yeah but if were tryingto move the model how do we do that with out it going crazy or sperating the model from the skeleton amture

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crazy4anime09 In reply to turbothenegahog [2017-02-01 22:21:58 +0000 UTC]

In Pose Mode select all the bones, you can select them all at once by pressing the A key, then move your model where ever you want it to go ^^

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Gabyale [2017-01-16 00:33:36 +0000 UTC]

I have a problem when I move the model in Object mode, is fine but when I pose it the eye go to the start point and I can't go them back to the model. I hope you will can help me.

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crazy4anime09 In reply to Gabyale [2017-01-16 02:05:07 +0000 UTC]

You don't want to move the model in object mode because it will mess up the model when you go to try and pose it in pose mode. If you want to move the entire model away from the center you want to go into pose mode, select all the bones, and then move the model to where you want it ^^

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