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Published: 2011-07-03 23:27:33 +0000 UTC; Views: 10873; Favourites: 215; Downloads: 172
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Description
medigun should damage enemies. it doesnt matter anyway, i havent played TF2 in almost a year now and i dont plan to.another livestream request: 's Heavy girl and some other character
hope you're doing fine, Matt.
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Comments: 18
Levia-the-Dragon [2011-07-04 07:19:40 +0000 UTC]
so they're on opposite sides... and red medic-tan is trying to drain health from blue heavy-tan?
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IkazayimAkodon [2011-07-04 05:36:45 +0000 UTC]
Y'know I was actually surprised you havent done anything based off of the new "Meet the Medic" animation lol
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CiroArgus [2011-07-04 04:18:55 +0000 UTC]
Aw, but your servers are so nice! Brazilfag here, always play with your fellow chileans despite the high ping and stuff. Better than sharing the same space with "AUEHAUEHUAEHUAE" dudes.
...also, really nice picture. Really really nice. I love your style.
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Matsu-sensei [2011-07-03 23:43:45 +0000 UTC]
That'd be awesome if it did. Kinda like the "Phoenix" weapon in Resistance 2.
Gah, this is adorable, thanks so much for doing this dude. :'>
Come on MSN more often. D:
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RoboKitty [2011-07-03 23:32:56 +0000 UTC]
"medigun should damage enemies"
I'm not following. The Medigun looks absolutely nothing like a weapon, classification as a "healing shiv" notwithstanding
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cuatico In reply to RoboKitty [2011-07-03 23:41:06 +0000 UTC]
"the difference between medicine and poison is in the dose"
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RoboKitty In reply to cuatico [2011-07-03 23:57:39 +0000 UTC]
While that does make sense, synthetic white magic does not qualify as medicine (the Medigun is just a Proton Pack that shoots Curaga)
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cuatico In reply to RoboKitty [2011-07-04 00:49:24 +0000 UTC]
we're talking about a game where a wooden shield gives you fire resistance and a burst of air extinguishes fire instead of making the situation worse
TF2 makes anything but sense.
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RoboKitty In reply to cuatico [2011-07-04 00:56:51 +0000 UTC]
Exactly. Why do you think I used the words "synthetic white magic"?
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lipucd In reply to cuatico [2011-07-04 00:55:30 +0000 UTC]
Only reason I see it not doing such is more of a balancing issue then anything else. Partly just because with the medigun it's a 'lock on and forget it' trade. Suddenly all a medic would need to do is click on you, and then run around dodging attacks as they zap you dry.
...But then again TF2 and 'balance' has been anything but that...
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