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Published: 2007-10-30 01:36:27 +0000 UTC; Views: 10931; Favourites: 19; Downloads: 2375
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Description
Now my Sonic Model is better the ever, His hands are redone and and his eyes are fixed.I will not going to make any further changes on this anytime soon. Right now I'm working on my other models.
also, here the link to this version: [link] . Make sure you give me credit for it.
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Comments: 22
SonicHedgehog1928299 [2026-03-14 12:26:28 +0000 UTC]
👍: 1 ⏩: 0
sonic1078965 [2012-05-19 22:24:59 +0000 UTC]
how do i make the freaking model im new to blender its very diffcult i tought you can juwt downlaod a sonic models and put it inside blender
👍: 0 ⏩: 1
DocMelonhead In reply to sonic1078965 [2012-05-22 20:10:20 +0000 UTC]
you can, but you'll missed out the fun of making the models yourself.
👍: 0 ⏩: 1
xChaseTheHedgehogx [2012-03-24 02:22:03 +0000 UTC]
How did you make this? I want to know how to make all the different parts of his body. Cause i'm new to Blender and I have no idea how to make to spikes, eyes, arms, hands, feet, etc. Basically the whole thing. Can you give me a tutorial on how to do it?
👍: 0 ⏩: 0
NekoBladeWielder [2011-01-03 03:58:00 +0000 UTC]
Very cool!
What program did you use to model this?
👍: 0 ⏩: 1
darkzero779 [2010-04-22 12:05:59 +0000 UTC]
can you teach how to make a sonic character in 3d like in blender or 3ds max i tried many times in one but cant get it right
👍: 0 ⏩: 1
DocMelonhead In reply to darkzero779 [2010-04-22 17:53:51 +0000 UTC]
Sorry, but I'm busy at the moment.
👍: 0 ⏩: 0
shadicth05 [2009-12-26 19:13:20 +0000 UTC]
nice. really nice one.Is someone here who can give me a 3D Sonic model from Sonic The Hedgehog 2006 or Unleashed in .3ds .max format.Please I need it imediatelly
👍: 0 ⏩: 0
DocMelonhead In reply to Azulunar [2009-10-23 21:02:05 +0000 UTC]
Blender, but this model is outdated. I'm still tweaking it though.
👍: 0 ⏩: 1
Azulunar In reply to DocMelonhead [2009-10-26 19:42:34 +0000 UTC]
I've seen blender once, and it looks so confusing XD isnt 3dsmax or maya easier to use?
👍: 0 ⏩: 1
DocMelonhead In reply to Azulunar [2009-10-26 19:50:08 +0000 UTC]
Well it is hard to get into it at first, but you'll get used to it. Also it does have a nice UV unwrapper for texturing models.
👍: 0 ⏩: 1
Azulunar In reply to DocMelonhead [2009-10-26 22:09:31 +0000 UTC]
Yeah I do find unwrapping UVs difficult sometimes, especially on anything complex or high poly. I'm gonna stick with maya me thinks. Also, do u know a way to import models from program to program whilst retaining the rigging information? (not just an obj without rig or weights painted)
👍: 0 ⏩: 1
DocMelonhead In reply to Azulunar [2009-10-27 03:48:45 +0000 UTC]
I'm not sure, I did try Collida, but it didn't came out well.
👍: 0 ⏩: 0
AgentWebdog [2007-10-30 04:48:14 +0000 UTC]
Wow, that looks so cool! Like it's actually from one the games, but it's still recognizable as yours.
3.D. Models intrigue me so much....
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