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Published: 2011-03-02 00:31:04 +0000 UTC; Views: 20848; Favourites: 268; Downloads: 345
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Description
I almost finished this little dude. All I really want to do is UP-rez his gun texture.... but I don't see it happening anytime in the near future.Related content
Comments: 20
cdzsc123 [2017-12-04 13:01:45 +0000 UTC]
What experience can I share with a small size mapοΌ
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trollok [2013-03-07 18:45:30 +0000 UTC]
Hi Duncan!
I know that George is SDK. But the link on polycount.com for mesh zip file on rapidshare dosn't work. Could you pls update that one, or make a new link. Many thenks in advance.
Trlk
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RuebenDodds [2012-06-18 11:06:48 +0000 UTC]
Awesome!!! I love how you have captured the essence of the character as a low-poly model..
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DuncanFraser In reply to reinanC [2012-05-02 21:40:51 +0000 UTC]
Yeah probably, I would have made some of them hard too, but only really for getting an AO. That is just flat diffuse.
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reinanC In reply to DuncanFraser [2012-05-03 13:27:03 +0000 UTC]
whats an ao? and how to make a diffuse map? isnt it the default map? im starting to learn making lowpoly models just like that. i tried once but shadings/shadows keep showing. -.-"
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