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EmbassyOfTime — Archipelago

#3d #earth #game #planet #programming #space
Published: 2017-04-11 20:59:16 +0000 UTC; Views: 152; Favourites: 1; Downloads: 0
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Description So, I got the coloring smoothed a bit. It only takes a single number to set the smoothing, but even at high levels, it still seems a bit too random. I'll be looking at how to produce more landmass structures over the next few days (the old method may or may not do the actual job, to be honest). But it is starting to look a bit Earth-like, I think....
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Comments: 2

Vixenkiba [2017-04-11 21:41:03 +0000 UTC]

Oh hey, this one looks pretty cool and is starting to look a bit more realistic! Call it my geology-biasing, but those linear bright green lines and patterns look like plate boundaries to me, hah! Looking forward to seeing a planet with more structures

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EmbassyOfTime In reply to Vixenkiba [2017-04-12 07:37:53 +0000 UTC]

Yeah, it is starting to be less comoutery and just a bit more realistic. Long way to go still, but we got this far

And I have been chewing through geophysics like crazy. I have some theory and math for shaping additional details with roughly simulated geological forces, but I still need to make them work in practice. Hopefully, soon!!!

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