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enderianc β€” Infinity Hanger Activity

#atlas #infinity #jedi #madcat #mechwarrior #n7 #starwars #unsc #lukeskywalker #masterchief #metroid #optimusprime #samusaran #spartanii #masseffect #blendercycles
Published: 2017-12-24 15:16:22 +0000 UTC; Views: 10496; Favourites: 200; Downloads: 76
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Description Allied forces killing time as they wait for their fleet group to gather.Β 

Just finished pulling this environment out of Adjutant. Still needs a little work on the textures, but wanted to have some fun with it. This ended up turning more into a "Where's Waldo" type thing so I rendered it at 6k so more of the details could be seen.Β Made in Blender 2.79.
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Comments: 28

Icehawkstone [2023-02-16 15:58:01 +0000 UTC]

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maidenfan2001 In reply to Icehawkstone [2023-12-01 11:59:19 +0000 UTC]

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Icehawkstone In reply to maidenfan2001 [2023-12-01 15:58:09 +0000 UTC]

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maidenfan2001 In reply to Icehawkstone [2023-12-13 11:27:51 +0000 UTC]

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Icehawkstone In reply to maidenfan2001 [2023-12-13 16:03:45 +0000 UTC]

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Dronzer19 [2020-05-21 13:58:27 +0000 UTC]

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DatTemplar [2020-04-16 08:37:52 +0000 UTC]

Optimus: The youngling still has too many holes in their defense.

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jack2the7ripper [2018-11-12 17:16:57 +0000 UTC]

hey is that Ezra?

Also I don't know those twoΒ mechs besides prime

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enderianc In reply to jack2the7ripper [2018-11-13 04:18:34 +0000 UTC]

Yep, that is Ezra. Technically since he started his Jedi training first he probably would have been the master. But in this crazy crossover any thing goes .

Those mechs are from Mech Warrior Online. Mad Cat/Timberwolf on the left and Atlas on the right.Β 

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Crimson-Quill-086 [2018-10-01 19:57:07 +0000 UTC]

That is one heck of a mashup.

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enderianc In reply to Crimson-Quill-086 [2018-10-02 03:59:14 +0000 UTC]

Lol, thanks! Sometimes I think I should have put Waldo in there.Β 

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DanteMaldonado [2018-09-03 04:10:36 +0000 UTC]

Hi, I wanted to ask how you added the textures to the hangar. I have the model for the whole thing, but I don't know which files go where, or how to apply them properly.
Also, can I do the same thing with other Halo maps?
I'm also using Blender, though i'm still new to it.

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enderianc In reply to DanteMaldonado [2018-09-03 14:56:18 +0000 UTC]

Yes, you can do this with all the Halo maps. Figuring out the textures takes A LOT of time a patience. What stage are you at in learning Blender? Have you tried using the node editor at all yet? Shoot me a note and I'm happy to do my best at answering what questions I can.

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Amalgamation100 [2018-07-01 14:00:17 +0000 UTC]

Have i mentioned that we're the only two guys with a sci-fi hangar in Blender that mashes up all of the different universes?

I kind of like yours better though it turned out more crisp and clean.

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enderianc In reply to Amalgamation100 [2018-07-01 14:32:23 +0000 UTC]

I think yours is fantastic! And I think you are right about the sci-fi hanger. Of course, you made yours. I ripped mine out of Halo 4 and just did a little tweaking.Β 

I added a shade more lighting which is probably why mine looks a little more crisp. I love the lighting levels you use though. Only thing I would say to change to really rock your art is add a little more light to where you want to draw your viewer's attention to. You make fantastic scenes, but sometimes I don't know where to focus my attention. You really are a fantastic artist. Really love what you did with Shadow Council!

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Amalgamation100 In reply to enderianc [2018-07-02 05:04:45 +0000 UTC]

I don't think I ever asked but were you inspired by my hangar render to do this?

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enderianc In reply to Amalgamation100 [2018-07-02 18:48:29 +0000 UTC]

I had not run across your art yet at the time I put this together. This was the first map I pulled when I was learning Adjutant. I had about 3 different animations I was thinking of doing, all of which nothing ever came of. I was trying to think of something fun to do with it and just started throwing characters in there until it became what it is.Β 

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Amalgamation100 In reply to enderianc [2018-07-03 04:16:11 +0000 UTC]

Ah okay, so we both did a similar thing by coincidence, that's cool.

I was inspired by lonefirewarrior to do what I do

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enderianc In reply to Amalgamation100 [2018-07-06 14:21:10 +0000 UTC]

lonefirewarrior is definitely awesome. His use of lighting and field of focus/aperture are pretty amazing.

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Amalgamation100 In reply to enderianc [2018-07-07 04:23:59 +0000 UTC]

I agree, not too friendly or interactive with this audience but he is a master at his craft, better than I, I still have a lot to learn with lighting, depth of field and focus though I CAN make models from scratch too and my software is harder to learn so, I think we just about even out haha.

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enderianc In reply to Amalgamation100 [2018-07-07 18:55:07 +0000 UTC]

Lol, those last two things are definitely true! I was really impressed the first time I saw your hanger bay. And definitely recognized your energy shield node setupΒ Β . I've tried using that one for a few things. And I just took another look at your hanger and realized that we placed Samus' Metroid ship in the exact same place!

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ProtocolX27 [2018-06-22 02:08:36 +0000 UTC]

So much cool stuff in this one! What game did you pull your MechWarrior models from?

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enderianc In reply to ProtocolX27 [2018-06-22 03:18:54 +0000 UTC]

Mechs are form Mech Warrior Online. These I actually found for Source Film a LONG time ago. They've been pulled down since then so I don't know who the owner is.

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ProtocolX27 In reply to enderianc [2018-06-22 04:08:21 +0000 UTC]

Nice, that would have been my guess.Β  No worries, I was just curious since seeing Mech Warrior stuff is rare as it is.

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Amalgamation100 [2018-04-17 10:43:17 +0000 UTC]

www.youtube.com/watch?v=JeimE8…

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enderianc In reply to Amalgamation100 [2018-04-17 13:53:03 +0000 UTC]

Β  Β 

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Antarasol [2018-03-01 23:47:41 +0000 UTC]

Brillant!

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enderianc In reply to Antarasol [2018-03-25 03:35:02 +0000 UTC]

ThanksΒ Β 

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