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Published: 2005-05-04 19:37:21 +0000 UTC; Views: 2775; Favourites: 12; Downloads: 151
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Description
For my NS roleplay. A simple view of the rifle.Related content
Comments: 17
SithiR [2008-12-02 07:43:12 +0000 UTC]
By the future, there will be self-leveling bipods and self-leveling tripods and self-leveling monopods, I think, with computer assisted rheopectic liquid shock absorbers. A soldier would not need to use his hands to flip down the mechanism, nor to adjust the length of the leg(s). They already have a foregrip that contains an extensible weapon bipod, it is called "Grip Pod"®.
If I were a future anti-materiel rifle manufacturer, I would have a front self-leveling bipod, and AT LEAST a rear self-leveling monopod on a STRONG ball joint (this is essential). The soldier removes his hands from the M1000 "M-one-kay," "Mik" Objective Sniper Weapon (circa 2024), and it STAYS on target, he can rest as needed. There is a targeting computer. There may be a laser to focus the scope towards where the soldier's eye moves. The lens shape changes are precisely computer assisted.
Anti-tank rifle rounds: sticky flare? homing device? scorpion-shaped metal-cutting sabotage robots? corrosive? Is there a miniature magnetoplasmodynamic warhead, like the US Army wants, for tank shells and missiles that would melt targets even better than what we have now? buckyball scattering "shotgun-type" arrangement ricochets around crew compartment? and if your rifle fires a shell containing some net, or inflatable, or super-epoxy, then you may be able to gum up the tank barrel. If I am in the tank, and I attempt to fire, I may be killed.
When you set up heavy anti-materiel rifles, every second counts. I think you should make it clearer that your rifle can be broken into modules, and or folds some parts, even automatically. I would make some parts click together by magnetism, and or parts with computer-assisted radio-frequency identification tags. This helps with less well-trained users, especially when user themselves have wearable heads-up displays. With present tech, it is very hard to imagine making the barrel itself from more than one part. The comic hero, Nick Fury, spoke of a sniper rifle with finely adjustable range by means of binary liquid propellant and a motorized telescoping barrel, something like a radio antenna. I have thought of putting magnets and gyroscopes so that a barrel made into segments could be clicked together without being less accurate. But it would leak!
I would estimate your rifle needs a big muzzle brake. I would consider a holographic flash suppressor. If I see where you shoot from, you will be killed. Clip: five rounds? That is normal. I would want six or seven, to be safe.
What action does this have? Cased or caseless? Direction of case ejection, if any? Direction of gas ejection? You see? Anti-materiel rifles are very hard to design, make, and use.
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Evilonavich In reply to SithiR [2008-12-02 12:39:23 +0000 UTC]
...
Yes oddly enough I am quite aware of the factors determining a modern or post modern AMRs function.
At the time when I did this I just wanted to sketch an AMR to see if I could given my usual fail at both proportion and ergonomics.
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Scav3nger [2007-12-15 05:02:44 +0000 UTC]
Looks quite similar in appearance to the SR90 Sniper Rifle in Halo 3... But it looks cool all the same.
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Aeires [2005-06-11 02:18:49 +0000 UTC]
Screw the tree hugging liberals, I want one.
I like how you did this in both modes to add more detail to the overall model. Nicely done.
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Evilonavich In reply to Aeires [2005-06-11 11:41:01 +0000 UTC]
Um thankee kindly though I feel going hunting with a 20mm rocket assisted flechette round may be a smidgen of overkill. Fun though.
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faradayrx [2005-05-23 02:58:53 +0000 UTC]
Oooo, that last one is all fancily colored in. O_o I like it!!! It...it....looks so neat. ;;
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Evilonavich In reply to faradayrx [2005-05-26 22:28:00 +0000 UTC]
Um Thanks I don't really shade as much as I should and I realy have to get back into it. I never really got the hang of the whole texture business.
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Tim-HeXetic-G [2005-05-05 12:57:57 +0000 UTC]
Archiving the comments I said to Doc in #planetcnc on [link] : 👍: 0 ⏩: 1
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Coltius In reply to Tim-HeXetic-G [2005-05-05 23:08:17 +0000 UTC]
This thing is actually quite a bit larger than the Barrett M82. The M82 is roughly 145 cm long. This is nowhere near eight feet at 4.75'. This thing is about 7 feet long eyeballing it. Also, it's not necessarily the size of the projectile but how fast it's going, what it's made of, and how it reacts when it hits the armor. I wasn't even going to comment on this rifle since my comments are ignored most of the time when people don't like what I'm saying but your statements are erroneous. Modern AT rifles aren't single-purpose weapons. They're long range anti-material rifles with a counter-sniper role as well. An AT rifle can disable troop carriers and light tanks if used well. Your statement can't be applied to his rifle really since you're talking about an anti-tank cannon that's wheeled around. They are not in the same class at all. - Colt
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TheAenigma [2005-05-04 22:27:34 +0000 UTC]
This Nation States roleplay. Is it something you made or is it as extension of that site where you can build your own nation and such?
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Evilonavich In reply to TheAenigma [2005-05-05 09:14:56 +0000 UTC]
....conflabed urls ..
[link]
[link]
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Evilonavich In reply to TheAenigma [2005-05-05 09:14:27 +0000 UTC]
[url]www.nationstates.net[/url] was just a simple web based game, then ..people got hold of it. Now its a simple web based game with a huge free form peer regulated roleplaying community attached to it in its forums and over 140,000 active nations. You generate content for your nation yourself (the game provides only very basic statistics) and there are a number of economy calculators.
There are two main on site roleplay forums "Nationstates" and "International Incidents" or as we call it "II" .. II is lightly regulated and basicly where we herd the "ZOMG I THROW NUKEZ at J000" people. NS is for people who want just a tad more out of their roleplaying experience. Their are a multitude of alliances as per ussual, regions and fictional locations all spawning off site forums. Their is also the nationstates Wikipedia [url][link] and a multitude of IRC channels the largest being [link] #nationstates.
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TheAenigma In reply to Evilonavich [2005-05-09 16:27:57 +0000 UTC]
Damn. I had a country on nationstates for awhile. But I was unaware of all that. Do you get to invent your own stuff or are these designs based off things already in the game.
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Evilonavich In reply to TheAenigma [2005-05-09 18:24:43 +0000 UTC]
You use it from anything and everything includeing your own work.
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sercoe [2005-05-04 22:00:54 +0000 UTC]
coolness. the shading does make it looks better.
good job.
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Evilonavich In reply to sercoe [2005-05-05 09:15:54 +0000 UTC]
Thanks, Im not all that happy with the shadeing on the "shiny" bits.
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