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fabfuzz — NES Controller

Published: 2004-06-22 01:02:35 +0000 UTC; Views: 365; Favourites: 2; Downloads: 93
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Description I wanted to make something a little more complex in 3ds max so I made an nes controller, just to practice. I really like how the d-pad turned out. I know the texture doesn't quite line up perfectly I tried my best to make it line up...
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Comments: 11

noviq [2004-07-01 18:15:44 +0000 UTC]

Uhm, well, all I wanted to say is that I agree with ~mrpumpernickel. I think that if you keep on working, you'll master it for sure Just spend more times with your models and it'll be fine.

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b0w13 [2004-06-22 22:10:31 +0000 UTC]

I thought it was pretty mehzing for a starting out piece. I mean, im a 3D Studio Max n00b too hehehehe. My first accomlpishments were like, just squares and stuff lolz.

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Amaranthia [2004-06-22 01:47:13 +0000 UTC]

I like the angle.. it's more dynamic than the direct view like on the t-shirt I gave you...

Keep It Real

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Amaranthia [2004-06-22 01:46:45 +0000 UTC]

I like the angel.. it's better than the direct view like on the t-shirt I gave you...

Keep It Real

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mrpumpernickel [2004-06-22 01:12:54 +0000 UTC]

Frankly, it looks highly amateurish.

It's not as thick as a NES pad should be, for starters. The modeling just does not match how the pad really looks like. The buttons doesn't look like the real buttons, the textures are highly lacking, the indentations are far too deep, the + button is sticking up far too high and the arrows in the button are far too deep, the cord isn't much to cheer for either.

I'd suggest you get yourself a NES pad and some calipers and carefully measure just how big everything is and then transfer that into the 3d program you're using. That way you may actually get a believable model. The textures could do with some reworking as well. First of all, use a higher quality texture. It's quite basic, so it should not be hard to remake in for instance Photoshop.

To tell the truth, without ratting down on you in any way, shape or form; it looks like something that was quickly done with nearly no effort at all. Spend some more time with your models, learn the importance of getting your textures right, as well as your lighting. You got potential, but potential is just an empty word if you don't progress. I wouldn't quite upload this to an "art" site, since this is pretty much the equivalent of a 3d sketch at best. You'd probably benefit from finding a 3d forum where people can give actual proper crits, like this, that could help you improve. On deviantART you'll mostly get uneducated responses from people who doesn't seem to know what they're talking about, like the two people above me.

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Amaranthia In reply to mrpumpernickel [2004-06-22 01:42:49 +0000 UTC]

"I'd suggest you get yourself a NES pad and some calipers and carefully measure just how big everything is and then transfer that into the 3d program you're using"

that's gotta be the dumbest art "advice" I've ever read.

honestly, no one really needed you to state your opinion here. Mark posted the image on deviant art cuz I asked him to, not because he felt it looks like a professional piece of work. quite frankly, more than half the "art" on deviant site is amateur, including your own. if we were professional artists we wouldn't be giving our work up so freely. all you've succeeded in doing is making yourself look like a bitter jerk. find something better to do with your time other than give your two cents where they weren't asked for.

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mrpumpernickel In reply to Amaranthia [2004-06-22 12:16:39 +0000 UTC]

If one posts a work of so called "art" on a site then you leave yourself open for comment, or "two cents" as you call them. If you don't want comments, don't post it on the site, simple as that.

If a bitter jerk is someone who criticizes and suggests on how to make something better then holy hell yes, I am a bitter jerk, proudly.

I do realize that most of the stuff here is amateurish, even my own in many aspects. My knowledge superseeds my artistic abilities I am sad to say. However, is "amateurish" an excuse not to criticize something? Is it an excuse only to go "WOW! TATH IS SOOOO GRAET!!! I LUV ITTT!!!" No, of course not. Critiques should always be valued more than just simple minded praise. It takes no brain to praise something, but it takes plenty to write a criticism.

Using calipers is not a bad advice at all, totally depending on WHAT you want to do. If you want to make an accurate model of a NES pad then it's simply the best advice there is. If you want to make some sort of artistic/stylistic representation of a NES pad then it obviously isn't something to be considered. No offense to the artist though, but that picture looks like neither.

I find it quite amusing though that so many go apeshit when I write a critique, often the artist themselves, but more often other people trying in some misguided way to "protect" the artist in question. Why don't people understand that a critique of a picture is not an insult to the artist?

I will continue giving my two cents where they aren't asked for, if you, or anyone don't want my two cents be sure to write "Comments from ~mrpumpernickel are not welcome on this deviation" or "Critiques not welcome, please only fuel my ego with praise. Thank you!" in the description of the deviation and I will not comment

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fabfuzz In reply to mrpumpernickel [2004-06-22 01:19:49 +0000 UTC]

yeah man, it basically was a quick 3d sketch. I'm just starting out with 3ds max, still learning the tools. This was just a bit of practice for me. I decided to post it because I liked how it turned out. I barely know how to use the program, let alone how to make something really impressive. I tried my best....

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mrpumpernickel In reply to fabfuzz [2004-06-22 12:20:03 +0000 UTC]

Yeah, I realize you're just starting with it from the way it's modeled. It's not a bad start by any means (lord knows a lot of my early models were even worse than that), though you do have a long way to go. Don't let critiques discourage you, instead learn from them.

I thank you not for going crazy for a simple critique though, like some other people do. Not many realize that a critique on a picture is not an insult to the artist, but an opportunity to learn instead

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owmyyarbles [2004-06-22 01:04:45 +0000 UTC]

Very cool. Good job.

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EturnalDarkness [2004-06-22 01:04:04 +0000 UTC]

damn i just got that prog i need to learn to do that awsome job

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