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Published: 2017-11-20 17:01:24 +0000 UTC; Views: 11666; Favourites: 97; Downloads: 720
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Description
EDIT 10/10/2020:Β Updated text shading.EDIT 6/24/2018:Β Updated sprites slightly.
Getting back into the swing of HUD-making! Here is a(n unslanted) version of Sonic Forces' HUD, featuring most of the important things. The HUDs for all four playable characters plus the radio dialogue.
I admit, this was pretty fun to make -- especially the Boost gauge.
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Comments: 18
IsaacPineda2013 [2024-04-03 15:15:53 +0000 UTC]
π: 1 β©: 1
FieryExplosion In reply to IsaacPineda2013 [2024-04-03 15:38:57 +0000 UTC]
π: 0 β©: 0
sabribouhama [2023-08-05 12:50:44 +0000 UTC]
π: 0 β©: 1
FieryExplosion In reply to sabribouhama [2023-08-05 15:00:25 +0000 UTC]
π: 0 β©: 0
ushaquinn444 [2023-07-24 13:15:47 +0000 UTC]
π: 0 β©: 1
FieryExplosion In reply to ushaquinn444 [2023-07-24 15:27:43 +0000 UTC]
π: 0 β©: 0
andriodormoreandthe [2023-04-21 09:57:32 +0000 UTC]
π: 0 β©: 1
FieryExplosion In reply to andriodormoreandthe [2023-04-29 04:49:15 +0000 UTC]
π: 0 β©: 0
ParryBoySonicGamer [2022-12-14 01:34:48 +0000 UTC]
π: 0 β©: 0
34gamersoni [2022-09-10 19:32:50 +0000 UTC]
π: 0 β©: 1
FieryExplosion In reply to 34gamersoni [2022-09-10 20:30:37 +0000 UTC]
π: 0 β©: 0
jojoandsonic [2022-09-08 12:58:11 +0000 UTC]
π: 0 β©: 1
FieryExplosion In reply to jojoandsonic [2022-09-09 00:26:52 +0000 UTC]
π: 0 β©: 0
TheGreatGBA [2018-06-25 15:37:24 +0000 UTC]
Only one problem with these nice re-creations.
They're not tilted to the side like they were in the game. xD
π: 0 β©: 1
FieryExplosion In reply to TheGreatGBA [2018-06-25 16:08:19 +0000 UTC]
I would have done that, but that would've given me like five headaches at once. So instead, I juat decided "Ah screw it, the users can rotate it themselves."
π: 0 β©: 0
Le-Hazard [2017-12-04 20:11:17 +0000 UTC]
Ah, the memories of spamming R2 to use Drill.
..bad memories that only lasted 2 hours.
π: 0 β©: 1
FieryExplosion In reply to Le-Hazard [2017-12-05 03:18:05 +0000 UTC]
Didn't use Drill a lot myself -- I'm not much of a speedrunner, to be honest. Lightning was my preferred Wispon. It hit hard, had a wide radius, and it had a Light Dash! 'Twas pretty cool.
π: 0 β©: 1
Le-Hazard In reply to FieryExplosion [2017-12-05 21:58:16 +0000 UTC]
Yeah, Lightning's cool, but it always flung you forward, which made fighting on small platforms hell. Loved the light dash though.
My preferred Wispon was Asteroid. It could hit a lot of enemies, but wasn't as overpowered as, say, Drill or Void.
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