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FracTaculous3D β€” Over Engineered

#substancepainter #fractaculous3d #rhombidodecahedron #glass #blendercycles
Published: 2020-05-20 00:59:44 +0000 UTC; Views: 871; Favourites: 13; Downloads: 11
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Description Worked some more on the rivets/nuts node now can add a line count inbetween face pointsΒ 
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Comments: 6

JoshSommers [2020-11-21 07:37:44 +0000 UTC]

Impressive! I love the texturing. Are the rivets procedural, or part of the material?

πŸ‘: 0 ⏩: 1

FracTaculous3D In reply to JoshSommers [2020-11-21 08:05:13 +0000 UTC]

πŸ‘: 0 ⏩: 1

JoshSommers In reply to FracTaculous3D [2020-11-21 17:39:19 +0000 UTC]

Thanks for the reply. Was this one also done in your custom software?

πŸ‘: 0 ⏩: 1

FracTaculous3D In reply to JoshSommers [2020-11-22 06:49:06 +0000 UTC]

πŸ‘: 0 ⏩: 1

JoshSommers In reply to FracTaculous3D [2020-12-12 17:33:21 +0000 UTC]

πŸ‘: 0 ⏩: 1

FracTaculous3D In reply to JoshSommers [2020-12-12 23:17:52 +0000 UTC]

πŸ‘: 0 ⏩: 0