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Published: 2014-10-10 05:10:09 +0000 UTC; Views: 421; Favourites: 1; Downloads: 0
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Description
Poison/Sick:Effect: Takes 1/32 of character's total HP. Lasts until the character has 1 HP left or is cured.
Burn:
Effect: Reduces affected character's Attack and takes 1/32 of character's HP. Lasts until the character has 1 HP left or is cured.
Freeze:
Effect: Freezes the character solid for 2-5 turns. Lasts until the character thaws out is cured.
Paralysis:
Effect: Reduces affected character's Speed and has a 1/4 chance of forcing the affected character to skip his/her turn. Lasts until it is cured.
Sleep:
Effect: Puts affected character to sleep for 2-5 turns. Lasts until the character wakes up or is cured.
Confusion:
Effect: The affected character may attack other targets, teammates, or itself instead of the target for 2-5 turns. Lasts until it the character snaps out of it or is cured.
Infatuated:
Effect: The affected character falls in love with the enemy that infatuated him/her, causing a 1/4 chance of a skipped turn. Lasts until the enemy is defeated.
Cursed:
Effect: The affected character loses 1/4 of his/her total HP each turn. Lasts until the battle ends.
Blinded:
Effect: The affected character's attacks have a 3/4 chance of missing their target. Lasts until it is cured.
Elemental Spirits:
Effect: The affected character's theme song plays, their stats (except HP) are boosted, and they glow in a choice color (I.E.: Luigi = Green, Rocky = Yellow, Tiff = Hot-Pink, etc.) Has other Status conditions overlap, can only be used once per battle by one character, and lasts until the battle ends.
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Comments: 3
gamerjohn022691 In reply to kasden95 [2014-10-10 05:17:25 +0000 UTC]
Thanks! BTW, the last status condition only happens after all Elemental Spirits have been gathered (except Shadonneuous).
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