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GLENNGRAPHICS — 3d Figure Study [NSFW]

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Published: 2015-01-28 07:47:44 +0000 UTC; Views: 652; Favourites: 5; Downloads: 0
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Description I've seen some people post some 3D conversions of models and actresses.  I've been wanting to push my skills a bit, so this is the result.  The model is Sarah from a piece in Playboy Magazine titled NUDE WOMAN RECLINING. Even though the scan is slightly grainy, I think it adds to the naturalness of the actual photo.  I wanted to see if I could pull out some of the nuances of her body and face.  The multiple layers of the couch added another challenge.  I had fun doing it, and am very happy with the results.  It took around an hour and ten minutes to do the depth map.  I'll post it as well.  Hope you like it too!
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Comments: 5

MIkeNavy [2015-01-28 18:58:12 +0000 UTC]

You gave me the idea to 3D convert another photo of Sarah Smit, published in Playboy Africa in 2013, probably from the same set of photos. Though the result effectively shows some 3D, it is not as convincing as other conversions. Probably too much shadow.

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GLENNGRAPHICS In reply to MIkeNavy [2015-01-29 07:26:53 +0000 UTC]

Not a bad job. The depth map is the key, it will either make or break the conversion. I'm fortunate enough to have PHOTOSHOP, and can utilize a lot of different tools to make my depth maps.  If it wasn't  for the gradient tool, my conversions wouldn't come out as nice as they do.  It is also the reason my displacement of the red and blue layers are usually around -5 and +5 and my images are easy to see with the naked eye.

You mentioned shadows. I've found that if the shadows aren't to big or to black you can still build the area up with the depth map.  Some times you just have to use a lighter grey/white than the actual area calls for to make it pop from the dark shadow.  Some times it works, some times not.

You've got some very nice stuff in your gallery too. Keep it up.

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MIkeNavy In reply to GLENNGRAPHICS [2015-01-29 16:26:26 +0000 UTC]

Thanks for your encouraging me!
I have found another technique than depth map, that I applied on two conversions from a panorama:
- in the panorama, copy / cut two photos, in landscape format, with some shift between the 1st and the 2nd (and some 80 - 90% recovering).
- just add some perspective effect (for example slightly apply a vertical perspective effect on the left side) of each photo.
- save, open them with StereoPhotoMaker, perform an automatic alignment than finish with manual adjustment.
- crop the photo to go back from trapezoïdal to rectangular shape.
- save (mpo, then anaglyph jpeg).
You can see the result on two conversions, "Port Lympia" and "Quai des Ponchettes" in my gallery.
Result is amazing: both conversions are very close to what could be a 3D photo taken with a two objectives camera!

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GLENNGRAPHICS In reply to MIkeNavy [2015-01-30 06:51:34 +0000 UTC]

I will check that out.

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MIkeNavy [2015-01-28 18:15:46 +0000 UTC]

Nice trial, on a difficult photo!

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