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Published: 2012-08-10 18:44:57 +0000 UTC; Views: 6803; Favourites: 85; Downloads: 122
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Comments: 14
Eightshot [2012-08-11 09:54:16 +0000 UTC]
wow, looks awsome mate. if i may though. the textures look a little plasticy if you raise the gloss a little and add an HDRI environment it will improve ten fold.
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Graxious In reply to Eightshot [2012-08-11 10:17:50 +0000 UTC]
thanks for the advice man, i do admit it looks a bit like plastic, i will improvise on my next piece ^^ thanks
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Eightshot In reply to Graxious [2012-08-12 19:51:33 +0000 UTC]
what software is this? would also very much like to see a close up of multiple angles of the head.
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Graxious In reply to Eightshot [2012-08-13 01:21:43 +0000 UTC]
Its done by Zbrush 4R4, i'm sorry, i didn't build this model detail enough to get a close up shot ><
Probably next piece i will do.
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maryusatom [2012-08-11 09:18:34 +0000 UTC]
very nice....4r4 has really nice ideas,with the new insert brushes; too bad it lacks some things,I for one have problems with decimating,it doesnt do it,so,when I tried opening a file,saved in 4r4,with 4r3...error..
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Graxious In reply to maryusatom [2012-08-11 09:36:08 +0000 UTC]
yeah, 4R3 cant open 4R4 file, like all the previous versions. If you want , you can try export everything into obj and import back to 4R3
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maryusatom In reply to Graxious [2012-08-12 07:15:17 +0000 UTC]
yes,I have done this...its the only way.just that,its a shame to go back and forth....but anyways,its been a real threat to see the insert brushes,I,ve done some insert work in 4r3,and I kinda started to like it....and the new thing with conecting the mesh without being in dynamesh..oooooo...
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Graxious In reply to maryusatom [2012-08-13 01:22:53 +0000 UTC]
yes, definitely fasten our workflows
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