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Published: 2014-09-10 18:17:23 +0000 UTC; Views: 2131; Favourites: 7; Downloads: 76
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Description
Just showing comparsion of what old bundle have and what new will have...Perhaps I'll work with this GPU a little more to get same... natural color (rather than deadlike gray
And yes... I again started working on Skin rather than on others...
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Comments: 18
Hiddenus In reply to Poses17 [2015-03-03 14:44:48 +0000 UTC]
It meant I was comparing version designed for GPU rendering. In Cycles back then was no available SSS so I had to fake it. Now it's available and skin materials are not separated for designated rendering device (CPU or GPU).
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Hiddenus In reply to AstuceMan [2014-12-22 14:24:06 +0000 UTC]
It's unavailable at the moment. I'm unable to focus myself on it to finish at least alpha release. And it won't be free version anymore.
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Hiddenus In reply to AstuceMan [2014-12-22 16:36:57 +0000 UTC]
There was, but while quite many people used it, pretty much none gave feedback about what I should fix or tweak so I cancelled free version. But I'm considering releasing free version too, but poor in comparsion to buyable in variety of materials and materials will have simplified construction to not give as good results.
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SilverMoonCrystal [2014-09-29 07:27:44 +0000 UTC]
Wow it really looks more natural AWESOME ^^
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Hiddenus In reply to SilverMoonCrystal [2014-09-29 11:53:27 +0000 UTC]
That's the idea of bundle. To get natural lookin materials
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SushiBreaker [2014-09-22 18:24:21 +0000 UTC]
seems like muuuch better ! great job bro ^^
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Hiddenus In reply to SushiBreaker [2014-09-22 21:23:23 +0000 UTC]
Thanks... Too bad I'm returning home too tired to make any serious progress.
And I don't want to release bundle with same materials. To make it worth to be bought, because of changes (for better)
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SushiBreaker In reply to Hiddenus [2014-09-24 01:08:03 +0000 UTC]
ahh i understand haha ^^ anyway Β hope somebody can buy... i guess Β it worth so much ^^
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mavgoddess [2014-09-11 01:30:15 +0000 UTC]
WHAT THE F.....!? My god!!! The changes made are just unbelievable. I really like the new skin.CPU, although I would like to see something like that for the GPU skin(You're right, the GPU skin looks more gray than anything). But it's strange... CPU is slower than GPU but achieves more impressive results(from what I looking...) I wonder why...
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Hiddenus In reply to mavgoddess [2014-09-11 08:05:47 +0000 UTC]
It's because the scattering process seems to be using more memory power or something. Or maybe they have hard time to compile it under GPU.
Developers are talking about implementing this for GPU, but it'll be released "when it will be done".
But GPU version now look more natural now. I think I'll make some bigger render for comparing.
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mavgoddess In reply to Hiddenus [2014-09-11 19:42:19 +0000 UTC]
As always, I'll take a look to your works and, if its neccesary, I'll give my oppinion so you can take it as a consideration.
See ya.
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