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ironcommando — 3D Experiment- Update 1

#3d #experiment #flash #interactive
Published: 2014-09-06 21:59:04 +0000 UTC; Views: 240; Favourites: 0; Downloads: 0
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Description Updated version of the 3D experiment. Ignore the I.C. on the floor, he doesn't move. (Also, you'll notice that he always faces the screen. Yeah, the characters will always do that as I won't be using 3D models)

(The game starts slowing down after about 200 squares have been placed, so don't place too many)

Controls:
W/S-move forwards/backwards
A/D-Strafe Left/Right
Z/X-Move Up/Down
Q/E-Turn Left/Right
R/F- Turn Up/Down
G/H-Roll Left/Right
Shift- Set Camera view to a fixed position.
Right-click on a surface to place a blue or red square (randomly determined). You can only place squares on the structure's surface.
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Comments: 3

GameWalkthrough [2014-09-12 13:43:11 +0000 UTC]

Same thing as before, but I.C is a nice addition. Plus, the area is different, and the camera fix button has changed.

Anyway, how did you add I.C for a reason?

👍: 0 ⏩: 1

ironcommando In reply to GameWalkthrough [2014-09-12 14:07:18 +0000 UTC]

He's only there temporarily, and is there to show what the character sprites would be like- 2D sprites that always face the camera. (You could say the game would look like 2D characters in a 3D environment)

👍: 0 ⏩: 1

GameWalkthrough In reply to ironcommando [2014-09-14 14:55:18 +0000 UTC]

That's a great idea! You could keep your characters in 2D while adding the 3D environment.

👍: 0 ⏩: 0