HOME | DD

ironcommando — OC: Reaper

#future #oc #robot #stealth #jetplane #reaper #stealthfighter #humanoidrobot
Published: 2016-04-28 16:43:14 +0000 UTC; Views: 1781; Favourites: 2; Downloads: 0
Redirect to original
Description

A character for a combined work with TheHailStormer

(Picture created by Gaia Avatar Maker)

Bio:

Name: "Reaper" (Model Thanatos)
Title: Shadow of the Skies
Species: Robot (Human Brain-controlled)
Gender: Male
Alignment: Chaotic Good
Goals in Life: Get his human body back so that he can meet with his family again. Destroy the hidden science organization that had made him and his friends into the being that he is today

Age: 20

Height: 190cm
Weight: 100kg
Body Color: Black and Green

Residence: On the run
Occupation: Assassin, Infiltrator, Scout (formerly, VR Team, now part of his trio)
Marital Status: Currently dating his girlfriend


Friends and Acquaintances:
Zircon (Physics experiment Alien, Ally)
Iris (Bio-experiment human, Ally)
Phase (Chemical experiment dog, Ally)
"Ace" (Model Helios) (VR Team Robot, former ally)
"Marina" (Model Nereid) (VR Team Robot, former ally)
"Siege" (Model Titan) (VR Team, former ally)
"Glitch"/"Procyon" (Model Procyon) (VR Team, ally)
"Typhoon" (Model Zephyr) (VR Team, deceased former ally)
Reaper's Girlfriend (Girlfriend)

Abilities and Strengths (VR Team Robot):
Decapitation Required: Reaper's actual brain is within his head. In order to permanently kill him, the head must be destroyed. Otherwise, his nanomachines can slowly reconstruct himself.
Nanomachines: Reaper is capable of healing himself via the nanomachines installed within him. These will only allow him to heal when he is out of battle, as they will prioritize maintaining his weapons and ammo systems in the heat of battle.
Superior Mind: Being a human brain in a machine, they have both human and robotic minds, allowing them to perform both human and computer actions very well, also giving high reflexes.
Alt Mode Transformation: All VR Team Robots have an alternate vehicle mode in order to get around faster, Reaper's is a stealth jet.

Weaknesses and Limitations (VR Team Robot):
EMPs: Being a robot, EMPs will short him and most of his nanomachines out, leaving him defenceless until he can reboot.
Requires Recharging in light: Reaper needs the sun to help him recharge. Unfortunately this also means that he will be vulnerable, and if it is dark or rainy, he will be unable to do so and his power will run out, causing him to become lethargic or even shutdown. He can always go back to the IT/Robotics department, but he would never want to do that.
VR Delusional: Due to having training in an accurate Virtual Reality simulation that is made to simulate the actual real world, Reaper finds it hard to tell the difference between real and virtual worlds apart. It doesn't help that sometimes, the simulation is actually turned off, and Reaper thinks it's all a simulation...

Abilities and Strengths (Reaper and Model Thanatos):
Energy Blades: Sheathed within his arms, these two blades project high intensity energy that can cut through most forms of materials. They need to be charged with energy first in order to deal great damage. Usually used when he performs assassination attacks.
Missile Launchers: Homing, explosive weapons held within his back and arms, he can easily launch them out in large numbers. Can also be thrown like shuriken that explode on contact. There are two variants- small, and large- small missile can be fired more numerously and target more opponents, large missiles are slower and less numerous but have a much bigger and stronger explosion
Arm Cannons: Using the power of nanotechnology, both of Reaper's arms can shift into plasma guns or rail guns. 
    Rail Snipers: Used to hit enemies from afar, these magnetically projected weapons can fire out powerful bullets at a fast speed and high accuracy. Takes a good bit of aim and recharge time, however.
    Auto-Plasma: Used as a weapon to engage in mid-range combat, these fire small but heated plasma shots.
Invisibility Cloak: Unlike Procyon, Reaper is not equipped with disguising tech. He can however use an invisibility field that prevents visual detection and blocks sound detection.
Jet Boosters (Flight+Speed+Booster Punch/Kick): Equipped on him to allow him to fly. These use a special technology that moves air quietly, yet at a fast speed. He uses them to move and turn quickly, fly in both forms, and can also use them to fire out low-damaging, but high-knockback air blasts.
Clone Drones + Nanosmoke: Reaper's primary deception and disabling tool, these are respawnable drones that project a Solid Light or intangible holographic copy of himself around it. These cannot deal damage when attacking, and are easy to dispatch. However, once the Solid Light field or drone is destroyed, they will explode into nanomachine-filled smoke that can infect targets. Once infected, Reaper can cause them to feel drowsy, poisoned, or mildly paralyzed. Nanomachines will only last a short while in a target's bloodstream, and will not affect inorganic targets.
-GG (Gray Goo/Good Game): Reaper can cause his nanosmoke to turn into a vicious, matter-eating variant that can continue eating (but not replicating) if solid or liquid organic matter is available. This is used as a last resort, however, and he's very reluctant to do it, because it can cause severe, uncontrolled damage. If the activated GG isn't touching solid or liquid, it will die away very quickly.
Heat, Cold, Wind, Light, Radiation Resistant: In order to survive the harsh conditions of the Mesosphere and Thermosphere, Reaper's body was made to withstand the heat, cold, and radiation. His solar panels allow him to resist light-based weaponry and power him up faster when exposed to light. As it isn't 100% efficient though, he can still take damage from these sources, if they're strong enough.
Typhoon Cannon (Obtained later, pictured above): A weapon once carried by Typhoon. After his untimely demise, it was stored in an IT/Robotics facility until Reaper and his team raided it. This weapon can fire stronger plasma shots, or be charged up to fire a powerful laser. Reaper doesn't rely on it too much, though.
Procyon Drones (Obtained later): Drones assembled by Procyon which Reaper has a limited supply of. When used, it will allow Procyon to communicate and hack through them, hacking distance is a few metres. Once Reaper runs out of them, he will need to obtain more from Procyon.
Homing Lasers (Obtained later): Augment for missile launchers, these fire a good number of homing lasers that will target enemies and deal armor-piercing damage.

Weaknesses and Limitations (Reaper and Model Thanatos):
Low Durability: Reaper, despite being a robot, is not made to fight head on. His armor is actually pretty soft and flexible, easy to tear. As such, his armor durability is slightly above normal human. Any direct head-on fight is going to end with him either running away, his body destroyed, or flat out dead.
Not suited for direct combat: Reaper has to rely on uncharged energy blades and weaker auto-plasma if the enemy is aware of him. Furthermore, the powers and weaponry of the VR team (other than Procyon), as well as Zircon and Iris, are much more heavily damaging.

Fighting Style:
As the assassin/sniper/scout of the team, Reaper is not meant to fight head on. He will constantly assess the situation via sensors and sight, before determining what would be the best course of action.

If not spotted yet, he will use invisibility and flight to alert his allies for threats, notifying them for any. Once a threat is spotted and the team alerted, he will attempt to take some out from the safety of cover.

In a battle, he will make himself scarce, but will not hesitate to protect his team by taking out enemy snipers via his rail snipers, high-priority targets via an assassination move with his energy blades, and clone drones to distract his opponents. 

If there are groups of enemies, he will attack them with his seeking missiles. 

When forced to fight and the enemy has detected him, he will fire his plasma guns, use his boosters to push them away, and if the enemy is gullible enough, use clones/invisibility to distract them, or attempt an assassination move from behind if possible.

Finally, Reaper's approach comes from the air- as the ground approach tends to be covered by Siege or Ace (formerly) or Zircon.

Backstory:
Once an avid gamer, Reaper was ecstatic when he was one of the selected few to join a new, start-of-the-art, never-seen before Virtual Reality game simulation. Over there, he met up with his team, and became allies with them. They had conducted virtual missions together, fought alongside one another, and became a team, albeit with slight differences between each other.

...Little did he and his team know that they were duped, and the virtual reality experiment was a far more sinister cover-up. 

Due to an unexpected intervention, Reaper was the first of the team to activate outside the VR at the wrong time. Searching around the facility, he realized the horrible truth- that he and the VR Team was no longer a human, but a brain in a robot. Even worse, he came to the revelation that sometimes the simulation... wasn't, and they were actually conduction their "missions" in real life.

Escaping the facility, Reaper soon met up with others who had their lives... changed by the science divisions. Iris, the psionic bio-experiment, Zircon, the alien who was altered in a physics experiment, and Phase, the chemical creature who was once a dog.

Reaper's main goals are to save the VR Team from the IT/Robotics science division, help Iris, Zircon and Phase out, and remove the threat of the government secret science divisions so that no more people can suffer from their experiments. Unfortunately, the VR team, still under the delusion that they're in virtual reality, are out to recapture him. To say nothing about other psionic bio-experiments, as well as alien creatures that used to be in Zircon's ship before it crashed- all of which are part of the science divisions' nefarious plans...


Personality Strengths:
Kind: Despite being named after the Grim Reaper and a Death deity, he's one of the nicer people, especially towards children, Iris, and Zircon.
Happy: The most happy-go-lucky of the trio, Reaper is surprisingly happy and chipper for a guy who had been duped and his brain extracted. Under all this happiness, however, harbours much more bitter feelings. 
Levelheaded: Reaper keeps his cool very well, allowing him to think tactically in most situations.

Personality Weaknesses:
Jealousy: Reaper's biggest problem is that he envies those stronger than him. Unfortunately for him, that is a good bit of the cast, who either have stronger powers or tech. As such, he holds secret and underlying grudges, which may sometimes surface during untimely moments such as being "unable to help".
Vindictiveness: Reaper holds a huge amount of resentment towards the science divisions, sometimes to point of irrational hatred. He might perform actions that are selfish if they help to destroy said secret science divisions.

Likes
Playing games, playing with kids (non-sexually!), being useful, his girlfriend, his team, Iris and Zircon and Phase

Dislikes
Anyone who hurts or abuses kids, the secret science divisions

Related content
Comments: 0