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Published: 2014-04-21 00:11:59 +0000 UTC; Views: 568; Favourites: 6; Downloads: 21
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Description
View the animation on YOUTUBE.COM by clicking here.This is a quick experiment with meta-balls particles in Carrara 8.5 Pro. I also tried a Caustic render on the simulation.
The main problem is that the particles are met-balls from a particle emitter and they are set to collide with all objects in the scene. But they seem to "leak" thru the glass. I tried adding a mesh inside the glass and that helped a little. But particles are still slipping through the objects. Any suggestions on how I might fix this?
Thanks for looking.
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Comments: 1
Zwyt [2015-03-08 00:26:46 +0000 UTC]
Well actually I am only getting started with Carrara (but I have worked with DAZ Studio for several years now) but if one mesh helped some, I would be inclined to slip another mesh inside the first one and see if that doesn't completely fix the problem.
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