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lavahead1856 — Kirby Air Ride Custom Course: Mirrored Dimension by

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Published: 2023-10-18 01:45:20 +0000 UTC; Views: 3065; Favourites: 14; Downloads: 0
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Description Finishing off the incredibly difficult master cup is the hectic and unpredictable Mirrored Dimension course!  This course incorporates elements from the mirror world of Amazing Mirror and another dimension from Return To Dreamland/Star allies.  What sets this apart is the multiple mirror and dimensional portals that will send riders across various parts of the course.  The course itself is divided into two sections, one a full-blown tribute to Amazing Mirror's landscape and the other full of enemies and elements from another dimension.  To further shake things up, half the riders will ride through the mirror world first while the other half goes to Another dimension, leading to some chaotic mid-race encounters throughout the fray!  Do you have what it takes to conquer the final hurdle of Air Ride's most difficult Grand prix?

1. Starting off on a grassy patch in the course center, the upper route goes through the dimensional mirror into the mirror world section while those riding south will go through the first portal into another dimension.  Enjoy this respite as riders separate, because it's only insanity moving forward!

2. Let's start off in the mirror world.  Go through a mirror at the top left into the central sanctum that starts the game.  Here, drive across a cloud and some icy blocks to reach the next mirror portal.  On top of a spinning spear in the cloud, multiple enemies will be here to impede your progress.  This includes Roly-Poly, Cupie, Mirra, and Minny as the Amazing-mirror exclusives given a time to shine again.  On top of that, some more retro enemies such as Kapar from Dreamland 3 and Putt from 64, watch out for their cutters and boulders.

3. Into the next portal, ride across a U-turn around a spinning blade.  Test your navigation skills by going through the gaps in the blade to prevent slowing down.  If that wasn't hard enough though, some Prank enemies make this place their home, dumping bombs, banana peels, and paint spills all over to distract riders.  On top of that, the Leap enemies with their massive lips also patrol ready to give a big smooch to unsuspected riders.

4. In this final section of the mirror realm, drive onto some grassy terrain through another 8-turn.  Here, Amazing Mirror's exclusive Wiz boss patrols, using his magic to summon cars, lightning clouds, and multiple other obstacles at riders to pass his way.  After this section, go through a ramp jump on the lower left part of this course.  Jump over some clouds, but watch out as some of those floating blocks are hidden blockin enemies that will chase riders who collide with them.  Dodge some Sawyer blades before entering the final mirror.

5. Now it's time to travel into another dimension.  Start off on the upper right part of this course.  In a tribute to Return to Dreamland Deluxe's new Magolor epilogue, drive through the Ethereal altar where the final gem apple seed sits among the sacred flames.  Don't get distracted too much as you will have some Dippa enemies seeking out riders as you go under a bridge to the next portal.  Here, get warped to the upper areas of the bridge, where the larger Deppa enemies patrol.  Watch out for their missle attacks as you navigate around them.  

6. Through the next portal, go through the mid-right section where another Mirror World exclusive, Dark Mind, gaurds the path.  Now in his final boss eyeball form (a theme Kirby developers seem to love using), he will attack you with rotating mirrors and laser beams.  IF that wasn't enough of an inconvenience, some rampaging Doomer enemies are also patrolling the skies, ready to strike down riders trying to avoid ground attacks.  Weave around the path to enter a portal into the next area.

7. Going through a u-turn in another dimension, watch for the Darpa and Dupa enemies that will try to knock riders offsides.  Most importantly, watch out for falling blocks and platforms that move across the stage, less you get turned into a pufball pancake!

8. Now for the final part of another dimension.  At the bottom left, there is a straightaway path with multiple peaks and troughs.  Watch out for the spiky crystal balls that move across the screen.  However, don't think the end will take it easy on you as for one last testament, Magolor's Lor Starcutter itself is here, ready to fire it's wind blades, oar missiles, and cyclone attacks at any riders.  Without Landia here, your only goal is to dodge and weave to the final portal.  If this is the last lap, you're in for an extra treat as the warps will take you to and from random parts of the course at will!  

Wow, cannot believe I'm saying this but that officially finishes the final cup of my Kirby Custom Course/Grand Prix series.  It's been quite a journey of trials and tribulations but I really had fun trying to incorporate aspects from every Kirby game/spin-off into these courses.  Hope I gave the Kirby series the respect it deserved in the end.  Thank you to everyone who supported this project, couldn't have done it without you all!  While the cups are done, my Kirby Air Ride 2 ideas won't stop just yet.  Expect some more custom course ideas that could be possible DLC/extras for the current cup as well as more ideas to come in time.  Happy Inktober and keep on riding!
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