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lavahead1856 — Kirby Air Ride Custom Course: Twilight Tower by

#ghost #kirby #phantom #pumpkin #spooky #twilight #kirbysqueaksquad #kirbydreamland2 #kirbymassattack #kirbyghost #kirby64 #kirby64thecrystalshards #kirbysadventure #lighthouse #hoshinokaabii #kirbyfanart #kirbysdreamland #kirbyseries #kirbysuperstar #kirbyairride #kirbysdreamland3 #kirbyofthestars #kirbyrightbackatya #kirbysuperstarultra #kirbynintendo #kirbynightmare #kirbynintendofanart #kirbyfanart2022
Published: 2022-12-04 01:23:48 +0000 UTC; Views: 1835; Favourites: 12; Downloads: 0
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Description Another custom Kirby grand prix done, this time rounding up the paranormal and creepy phantom cup is the Twilight Tower!  While no sparkly vampires exist here, this custom course takes place at an abandoned lighthouse right at the start of dusk.  Surrounded by a field of pumpkin patch and designs reminiscent of Mass Attack/Nightmare in Dreamland Custom backgrounds, many different ghostly and creepy Kirby enemies patrol around ready to have a good time.  The upper light shines brightly throughout the dreamland sky, serving as a beacon to all riders who are ready to earn their night-riding legs.

1. Start off at the top of the tower next to the main lighthouse.  Unlike previous courses, you start off by jumping from a broken bridge.  Here, glide down to the ghost platform at the bottom right, dodging some Keke witches and wind currents as you go.  Here, make a 180 turn, dodging some Nao ghosts from Kirby 64 along the way.  

2. Begin your climb up the tower along some winding stone paths.  Here, will-o-wisps carried by the Zoos enemy (also from 64) lure out cool spooks from Kirby's Adventure around the horizon.  Be careful not to run into anyone, but at least the twilight clouds in the background look nice

3. Next, drive across a stone platform reminiscent of the wasteland Towers from Mass Attack.  Paying even more tribute to Mass attack, some hanging lights from the ceiling sway, casting light into what is normally a dark passage.  Make sure to stay in the light as your ride, because Gruegloom enemies will materialize in the darkness, ready to devour unsuspecting riders.  

4. Leave the dark section onto another stone path, here some N-Z enemies from 64 run along the path.  Turn into the stone tower, dodging some of the masked boars that will blow wind currents in an attempt to push you off of the tower.  Leave the room and take another 180 turn, be cautious not the drive into the pumpkin patch below!

5. Continue to ascent up the tower, on the next section watch out for the elusive Uja enemies from Squeak Squad, who will transform into hands or scimitars to disrupt riders.  Next, go on a wooden bridge right below the lighthouse.  Watch out for the Glom frogs from 64 that will emerge from the holes in the way in an attempt to swallow riders.

6. Make a jump across the bridge's broken section, take a final 360 turn around the main lighthouse to the finish line.  Here, watch out for bonehead enemies emerging from the ground and the floating Bo enemies, all again from 64!  Hope you enjoyed your twilight tower run!

Thanks again for all the Air Ride support, really enjoyed remembering some of the lesser utilized enemies and concepts from Kirby's golden DS era!
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