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Published: 2012-02-11 23:42:55 +0000 UTC; Views: 7512; Favourites: 100; Downloads: 116
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Description
Finished the tutorial!Sorry that there aren't that many screenshots of the model. I took these on my dad's computer and finished the tutorial on my laptop.
In case you can't follow the tutorial, try following these steps.
If you haven't done anything with the parent bone, then it should appear as -1 in one of the boxes. That is the parent bone.
Now scroll through the list until you find the bone you want the bone you created to move with. Right next to the bone's name is it's number.
Once you put that number in the 'parent bone' box then it should be working.
~Blah
PL2 Etna by:
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Comments: 11
MMDMaxine [2015-10-11 00:20:35 +0000 UTC]
It didnt work...the neck just stretches out now...
👍: 0 ⏩: 0
AI-Pyon [2013-02-22 05:34:27 +0000 UTC]
I have a question.
How do you create bones if a model isn't rigged yet, and only has a mother bone?
Where would you connect the new bone? o m o
👍: 0 ⏩: 1
Lunar-Stars In reply to AI-Pyon [2013-03-02 20:04:32 +0000 UTC]
Sorry for such a late reply! I'd probably check out Animasa Miku or a simple model.
But I think you need to create the motherbone first and then start out with the upper and lower body bones.
Then just go from there and look at other models for reference.
👍: 0 ⏩: 1
kinamarubacchkoi [2012-06-17 20:03:31 +0000 UTC]
If I'm doing a leg bone, what do make it's parent bone.?
👍: 0 ⏩: 1
Lunar-Stars In reply to kinamarubacchkoi [2012-06-18 00:06:22 +0000 UTC]
If you're making IK's... I'm not sure.
If it's just a normal type of bone, then you would make the parent bone the lower body bone. (I think)
👍: 0 ⏩: 1
kinamarubacchkoi In reply to Lunar-Stars [2012-06-18 00:26:02 +0000 UTC]
Never mind, I deleted the shoe bones on accident before I brought it in to PMD.
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