HOME | DD

Mad-Jester356 — Priss Process

Published: 2011-01-02 19:25:42 +0000 UTC; Views: 597; Favourites: 0; Downloads: 0
Redirect to original
Description My project for 3D animation 2.

Project included modeling a character, rigging a character, and animating a character. This is a process of the modeling.

I modeled Priss from Bubblegum Crisis Toyko 2040. I would have redone the Nene model I did last year in 3DS Max but I happened upon some official character art of Priss that was extremely helpful in the modeling process.

I'm very proud of this model. I think it came out very nice even though certain parts of her aren't complete. (battery pack and knuckle bombs to mention some). I wanted to allow the helmet to open and reveal her face underneath but I ran out of time.
Related content
Comments: 0