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Published: 2011-01-02 19:25:42 +0000 UTC; Views: 597; Favourites: 0; Downloads: 0
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Description
My project for 3D animation 2.Project included modeling a character, rigging a character, and animating a character. This is a process of the modeling.
I modeled Priss from Bubblegum Crisis Toyko 2040. I would have redone the Nene model I did last year in 3DS Max but I happened upon some official character art of Priss that was extremely helpful in the modeling process.
I'm very proud of this model. I think it came out very nice even though certain parts of her aren't complete. (battery pack and knuckle bombs to mention some). I wanted to allow the helmet to open and reveal her face underneath but I ran out of time.

























