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Published: 2005-12-22 18:46:15 +0000 UTC; Views: 1060; Favourites: 9; Downloads: 280
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I did this trying to make it look as realistic as possible its not perfect but its ok for my first try at realism, And if anyone know how to render it with hdri with out it showing in the background Iād like to know how to do that.Related content
Comments: 32
Fromo [2007-11-06 16:49:10 +0000 UTC]
in the modify menu there excluders for the lights, and reflect and to not show what u want to exclude.
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Sampdoria [2006-05-31 11:38:31 +0000 UTC]
Really good work. Now make the flooring just a bit more glossy. Its already looking very realistic. Have a nice day!
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grettir [2006-03-27 23:30:28 +0000 UTC]
Well, you should just exclude it from the camera... it shouldnt be that hard. What prog are you using?
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FRZ3D [2006-03-20 18:24:54 +0000 UTC]
omg , really nice job.
What did u used for the render? VRay? Maxwell?
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apixx [2006-01-07 01:35:13 +0000 UTC]
hdri is bit low quality
but rest looks cool , maybe too dark a bit hehe
apixx
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jorgehpz [2005-12-27 13:06:18 +0000 UTC]
ey magic,usually im seeing some good jobs of u. congrats.
nice materials job here
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Duskya [2005-12-24 23:39:31 +0000 UTC]
nice dvd, you shouldve done a background blur so you couldnt see the hdri sphere but it looks great really realistic and well skinned. The skinning part for me is mostly the hardest part
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MDKKnD [2005-12-24 15:30:13 +0000 UTC]
You seem to have a lot of noise in your images due to the renderer. I'm sure this took ages to render, but surely theres some setting that lets you average out the photon samples to reduce the noise... I don't know though as I've never used C4D.
The model itself is great, lots of detail, and great texturing.
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Abydox [2005-12-23 13:58:01 +0000 UTC]
very nice, i'm busy with realistic things in cinema 4d too.
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nathy-d [2005-12-23 09:23:35 +0000 UTC]
great job m8y, i've been sketching out a cinema system myself to model, should be done early next year, another way of getting rid of thwe background is outputting the image as a png format into photoshop, if the hdri is enviroment mapped only it wont show up in the png.., merry xmas m8y...
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MrSmive [2005-12-23 03:52:26 +0000 UTC]
looks great man only 1 real thign ruins it on the realsim front.. the lack of wires a simple plug draped over the top screw wid ppls head also if u spend along time and effort makign a modle PLEASE PLEASE PLEASE for the love of god dont make a crap bg jsut modle liek a table in a simpel room and blur it with deaph of field it will add a hole new dimension to ur piece mate and get the sceptics juicess boiling lol great texture tho mate sutel and realistic gj ps hwo long did it take poly count ect?
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AndyBuck [2005-12-23 00:20:00 +0000 UTC]
i really like the digital clock, the rest is good too, in c4d all you do is just add a compositing tag and turn off scene in picture viewer. Keep it up
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Analog-42 [2005-12-22 23:54:58 +0000 UTC]
looks pretty good so far.. maybe change the camera angle so you dont see the hdri and if your up for having it lok as real as possible mayeb used blurred reflections they can add alot to a render also add some blurred reflections to the floor.. but gj
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ThugLord [2005-12-22 22:58:30 +0000 UTC]
it looks pretty cool
but you should use a hi-res hdri
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omega30one [2005-12-22 21:45:02 +0000 UTC]
nice, the reflections on the top are too clear
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Josiahsal [2005-12-22 21:27:15 +0000 UTC]
wow!! that looks great!!! ^_^
How long did it take to make that? and render?
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TheMaestro- [2005-12-22 21:05:37 +0000 UTC]
oops just read the comments and someones already said it
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TheMaestro- [2005-12-22 21:05:00 +0000 UTC]
add a compositing tag to the sky and change the settings so it doesnt show up. i think thats how you do it....
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3dConceptGroup [2005-12-22 20:35:53 +0000 UTC]
Well done I have not messed with hdri yet so sorry I cant help
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Fabi-the-Hedgehog [2005-12-22 20:12:10 +0000 UTC]
Awesome! Looks real to me :3
Giggled at the fact that the lights are on without a cable XD!!! But still, amazing work!
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ZUSIMA-MOBILE [2005-12-22 19:35:43 +0000 UTC]
I do, what you do is, when you make the HDRI in the "sky' opbject you need to right click the sky object and look under C4D Tags something that says "Compositing".
Select that and you will get a vase looking tag, click that and go into the attribute window at the bottom right and look for seen by camera, then uncheck that and render. that should do it.
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magic-monkey In reply to ZUSIMA-MOBILE [2005-12-22 19:38:30 +0000 UTC]
Thanks for that I'm re-rendering it now.
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ZUSIMA-MOBILE In reply to magic-monkey [2005-12-23 01:39:12 +0000 UTC]
You're very welcome!!
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ZUSIMA-MOBILE [2005-12-22 18:56:07 +0000 UTC]
Holy Fudge! Thats freaking amazing, this look realistic as possible! AMAZING!!
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filedebop [2005-12-22 18:52:38 +0000 UTC]
Wow, its real, you just kid us, not long ago you was a dog - now your the 'doc'!
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