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Malcontent1692 β€” Contention: UNMC ACSP-52 Sniper Rifle

Published: 2013-11-20 18:36:04 +0000 UTC; Views: 2278; Favourites: 31; Downloads: 13
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Description So this model looks good finished up and all but man, am i glad to finally be done working on it. In all, I spent way more time than I had planned just concepting this model out, just couldn't seem to get the look that I wanted. Took a lot of inspiration from real world rifles, the M110, AS50, the Stealth Recon Scout, a bit of the L96A1 (although there's not much of its design that made it to this version). In the end I do like the looks of this model very much, turned out exactly as I wanted it to, big, deadly and powerful. I thought it would be nice for the UNMC to have at least one bolt action rifle in their arsenal since they seem to convey a sense of raw power and sharp accuracy to go along with it. I also decided to branch out and try to model some things I'd never done or had minimal experience on, such as the rail covers, more conventional scope, cylindrical bipod, and even the inside of the bolt. Hope you guys like this one

Full Designation: HP Armored Corps Superior Precision Rifle- Model 2352
Manufacturer: HP industries
Type: Bolt action sniper rifle
Introduced: 2352
Magazine capacity: 5 rounds
Cartridge: .338 x 60 mm Sabre Magnum
Effective range: 1,000
Max effective range: 2,200 meters
Muzzle Velocity: 3,050 ft/sec

The newest entry into the UNMC, the ACSP is a weapon that is unusual when stacked against the other sniper rifles in the military arsenal. Namely this is because the rifle is a bolt action weapon, and is in fact the first time such a weapon has seen extended use in the UNMC for over 50 years, the last of which was the M126 rifle that served for a short time during the Rebel Insurrection. The ACSP is even more peculiar in that it was designed for and currently only used by the UN Armored Corps, and is issued mostly to highly trained snipers or special forces due to the relative short supply of rifles. The ACSP was conceptualized just 1 year after the start of the Human-Exohuman War on Earth, and was made to be a catalyst for the newly developed .338 Sabre cartridge. The round itself was being specifically developed for the UN Armored Corps to address the Exohumans, being notoriously more difficult to kill than a human combatant. While the highly powerful M-130 ASR could take them down rather easily, it was slow, heavy, bulky, and outrageously loud which didn't complement the type of fast paced combat needed to fight Exohumans.Β  The ACSP seemed to be the answer to this problem. Going from conception to the initial development and experimental stage quite quickly, the ACSP (then known as the X-M46) gathered much initial interest from UNMC officials and the project continued development until the final models were shown in 2349. After field testing the rifle for almost another year, the consensus was overwhelmingly positive on its abilities to put enemies down with the .338 round and full production went into swing shortly after. By 2352 the rifle had been officially dubbed the "Armored Corps Superior Precision-Model 2352" and found a warm welcome in the UNAC who praised its ease of use, lighter weight, and fearsome accuracy and punch. Although the M-130 still serves a much larger amount of UNAC troops, the ACSP is gaining traction and is starting to see a lot more front line use.
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Comments: 10

EverlastingAbyss [2013-11-21 01:12:29 +0000 UTC]

I'm curious, what's with the tube that's underneath the barrel? I know it can't be a gas tube considering it's a bolt action firearm.

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Malcontent1692 In reply to EverlastingAbyss [2013-11-21 09:22:34 +0000 UTC]

Ah, that would be a sensor array/sniper assist module. Reads wind speed/direction, distance, elevation etc. and uploads information to the scope and the users neural display. Its standard that ships with the weapon. It can be removed if the user gets their hands on another device with the same function like say a rail mounted module, but the one you see is just the standard inexpensive "gets the job done" model.

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EverlastingAbyss In reply to Malcontent1692 [2013-11-21 09:31:10 +0000 UTC]

Ah. Everything looks fairly solid given that it's a sci-fi weapon design. However one thing I suggest adding to future long range weapons, is something called a Mirage band. It's just heat resistant clothe stretched over the top of the rifle, in front of the scope. So heat from the barrel will hit the mirage band and roll off to the side, rather than distorting the air in front of the scope

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Malcontent1692 In reply to EverlastingAbyss [2013-11-23 23:17:20 +0000 UTC]

Huh, I will keep that in mind for any future sniper rifles I model thanks for suggesting that. I've never even heard of a mirage band haha, seems like every other day there's some new device that I learn about for weapons. Would it be put on only long extreme long range rifles or can it also be used on like DMRs and such?

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EverlastingAbyss In reply to Malcontent1692 [2013-11-24 01:56:09 +0000 UTC]

It can be used on any firearm that has an optic on it really. But it's mostly used for long range shooting teams and German rifles.

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Malcontent1692 In reply to EverlastingAbyss [2013-11-25 09:10:00 +0000 UTC]

I see, so its Β just more common to see on your long range rifles. I swear I've never even seen a picture of it (or just didn't notice) until I specifically searched for mirage bands. Anything I can learn to make my weapons more realistic is fine by me, I'm certainly no expert on them.Β 

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EverlastingAbyss In reply to Malcontent1692 [2013-11-25 09:55:54 +0000 UTC]

Don't worry about making them overly realistic. That's what I've done, trying to make CAD like models in Blender, for insanely accurate designs. And I scrap damn near everything I make now because of it. Feel free to add elements from real firearms, but try to follow the flow they give and you'll just drive yourself insane.

Β 

Β 

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Malcontent1692 In reply to EverlastingAbyss [2013-11-25 10:23:04 +0000 UTC]

Ha I know what you mean, I've scrapped several designs on the same weapon as well because I tried to stay too close to the real life example. They're good for taking inspiration from and seeing where you might want to go from, but generally end up not looking as good as imagined. The best course for me usually ends up as taking maybe a few moderately similar design cues from real weapons, but then filling in the blanks from there with original ideas. Its really Β not fun to go from being excited about a new weapon to hating it because you can't get the blueprints right Β :/Β 

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EverlastingAbyss In reply to Malcontent1692 [2013-11-25 10:28:55 +0000 UTC]

Yeah. But another difference in my work. Is I'm trying to get into training for Gunsmithing and Ballastic engineering. So i'm trying to get the hang of designs that are both accurate, and safe enough to actually use. And that knowledge is what I use to critique your works to help fix minor things.

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Malcontent1692 In reply to EverlastingAbyss [2013-11-28 21:26:57 +0000 UTC]

Oh that's great man, definitely a good profession to be in. If I wasn't so into 3D stuff I might be looking into a similar field. It helps me out a lot too, I don't want to make something too outlandish and so far you've kept my designs looking practical.

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