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Master-pt — Chun-Li_Stand_SvsC

Published: 2009-06-22 00:34:06 +0000 UTC; Views: 2785; Favourites: 49; Downloads: 64
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Description Chun-Li in SNK versus CAPCOM arcade game!

I simply love the shading techniques used by SNK in in this game ( typical on KOF series).

I had all the work on capture, ripping, adjusting, making the palette, set the frame speed and make the transparent background... if use, i would very much like the credits...

Artwork Credits & Copyright (C) PLAYMORE
Artwork Credits & Copyright (C) CAPCOM
And some credits to me... dont claim yours.
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Comments: 7

Xykon-7549 [2010-03-03 14:15:51 +0000 UTC]

that's pretty nice. could you please tell me what kind of program did you use?

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Master-pt In reply to Xykon-7549 [2010-03-03 14:38:14 +0000 UTC]

Thanks!
believe it or not:

Paint Shop Pro6
GraphicsGale
and the respective game system emulator.

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Xykon-7549 In reply to Master-pt [2010-03-03 19:54:23 +0000 UTC]

thanks!

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Master-pt In reply to Xykon-7549 [2010-03-03 20:44:29 +0000 UTC]

nice avatar btw

'ghost reporting!'

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Xykon-7549 In reply to Master-pt [2010-03-03 21:32:14 +0000 UTC]

thanks!
'You Called Down the Thunder, Now Reap the Whirlwind'

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Mahjoxi [2009-06-23 07:25:43 +0000 UTC]

SO in actual fact you have to redraw most of this several times correct?

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Master-pt In reply to Mahjoxi [2009-06-23 09:16:04 +0000 UTC]

Redraw no, but sometimes i have to recolour so it can match in and the actual ingame animation... We are talking about GIF files that have a 256 colour max palette....

But why do you ask ?

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