HOME | DD

MetalClockwork — 360 Model Turn-Around

Published: 2016-02-22 13:38:24 +0000 UTC; Views: 298; Favourites: 2; Downloads: 0
Redirect to original
Description Man, DA's a real stickler for not using WMV's. >.>

I've just got the back of the ears to finish, and the head's all done(aside from the eyes, but that's an adventure for another day).
I think I'll keep it low poly like this, without subdividing at all, depending on how it ends up looking at the end. Though, I can't imagine the body is going to rack up that many polygons, hell, the feet won't either. This is definitely a learning process though, but it's fun for sure!

Once again, if you're looking to learn how to use Blender to create 3d models, please check out Darren Lile on Youtube, a few 10min videos and an hour of playing around was all I needed to do this, he's an amazing teacher.
Related content
Comments: 3

Twitterlu [2018-01-03 16:40:46 +0000 UTC]

Oooh wow!  Didn't know you dabbled in 3D work.   This is so cool!   Is it hard?  It seems like it would be really difficult to do. 

👍: 0 ⏩: 1

MetalClockwork In reply to Twitterlu [2018-01-06 21:14:48 +0000 UTC]

It's not hard at all! Check out Darren Lile on youtube, he's got a great set of beginner tutorials for Blender, and it's super easy to follow~

👍: 0 ⏩: 1

Twitterlu In reply to MetalClockwork [2018-01-09 17:50:54 +0000 UTC]

Oooh, I will give that a look!  Thanks for the info.

👍: 0 ⏩: 0