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Published: 2017-07-29 09:18:21 +0000 UTC; Views: 9344; Favourites: 83; Downloads: 81
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Description
Now in SFM Workshop! steamcommunity.com/sharedfiles…Featuring specular PBR implementation method documented by BlueFlytrap materials implemented on Source Engine's foundation. Create 12 shadowless, 0 intensity high radius lights around your scene to make shaders work right.
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RaptorKingTwitch007 [2021-11-11 03:15:05 +0000 UTC]
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ManZilla80 [2020-09-27 18:22:17 +0000 UTC]
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