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Published: 2013-05-18 18:20:08 +0000 UTC; Views: 134; Favourites: 2; Downloads: 0
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NonZeroSumUnity In reply to AmiTheHobbit [2013-05-18 18:24:35 +0000 UTC]
Thanks, I used Zbrush for the most part, but I also used 3ds max for some of the mechanical bits.
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