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Paradonyx β€” Eventhorizontal's Generation 6 Sprite Tutorial

#3dsprite #pokemon #spritetutorial #xysprite
Published: 2016-08-08 13:06:39 +0000 UTC; Views: 2691; Favourites: 45; Downloads: 28
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Description Hey guys! Finally I've finished the long requested XY sprite tutorial~

Due to lack of space, here's some added notes about each step:

1. When making the sketch use different colours to keep track of the different distinct parts of the sprite.
2. --
3 If the body part is green, colour it green and so on.
4. Anti-aliasing, if you don't know how, is something you'll have to figure out by yourself. I do it instinctively, without much consistency to any rule.
5. It doesn't always have to be brownish black, but give it a different tint based on the hue of your Fakemon.
6. --
7. Aditionally the layer menu shows you which layers are clipped to which. In this case all the layers under Outline are clipped to Base Colour.

Link to KrocF4 's ORAS updated model sprite resource:

P.S. I realised too late that te thumb is wrong, okay.

Hope it helps you guys! Download for a better view and offline use.
Β 
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Comments: 20

CJPlay [2018-07-31 10:12:29 +0000 UTC]

this is very helpful! I really needed it ^^

πŸ‘: 0 ⏩: 1

Paradonyx In reply to CJPlay [2018-07-31 13:45:06 +0000 UTC]

My pleasure! glad it helped ya.

πŸ‘: 0 ⏩: 1

CJPlay In reply to Paradonyx [2018-07-31 17:40:26 +0000 UTC]

np

πŸ‘: 0 ⏩: 0

GrassyXertal [2016-08-09 12:21:34 +0000 UTC]

Thanks a lot! I managed to make my own XY sprite!Β imgur.com/a/5FhsV

πŸ‘: 0 ⏩: 2

GrassyXertal In reply to GrassyXertal [2016-08-09 14:02:32 +0000 UTC]

I'm not that good (./////.) Hush hush you're makinh me blush!

πŸ‘: 0 ⏩: 1

Paradonyx In reply to GrassyXertal [2016-08-09 16:05:19 +0000 UTC]

No no, it was great~

And also I won't get messaged if you don't reply to my comment, I only saw this because I visited the page.

πŸ‘: 0 ⏩: 1

GrassyXertal In reply to Paradonyx [2016-08-10 05:47:17 +0000 UTC]

Sorry, deviantart app glitch Β Β 

πŸ‘: 0 ⏩: 1

Paradonyx In reply to GrassyXertal [2016-08-10 06:42:12 +0000 UTC]

it's ok

πŸ‘: 0 ⏩: 0

Paradonyx In reply to GrassyXertal [2016-08-09 12:59:47 +0000 UTC]

Wow very nice! Blew mine right out of the water~

πŸ‘: 0 ⏩: 0

Elazulmax [2016-08-08 21:08:58 +0000 UTC]

I love this.

πŸ‘: 0 ⏩: 1

Paradonyx In reply to Elazulmax [2016-08-09 05:43:00 +0000 UTC]

Thank you! I hope it helped~

πŸ‘: 0 ⏩: 0

FrozenFeather [2016-08-08 19:53:13 +0000 UTC]

interesting stuff! thanks for sharing!

πŸ‘: 0 ⏩: 1

Paradonyx In reply to FrozenFeather [2016-08-09 05:42:32 +0000 UTC]

any time~

πŸ‘: 0 ⏩: 0

SpireEx [2016-08-08 15:51:13 +0000 UTC]

Wow you're really talented...you should work for GF (or other videogame companies) !

πŸ‘: 0 ⏩: 1

Paradonyx In reply to SpireEx [2016-08-08 16:02:26 +0000 UTC]

Aw shucks! If only XP

πŸ‘: 0 ⏩: 1

SpireEx In reply to Paradonyx [2016-08-08 16:11:52 +0000 UTC]

One day, mate, one dayΒ  Β You can do it!

πŸ‘: 0 ⏩: 0

SquiddRz [2016-08-08 15:17:02 +0000 UTC]

nice
what is anti-aliasingΒ 

πŸ‘: 0 ⏩: 1

Paradonyx In reply to SquiddRz [2016-08-08 15:38:10 +0000 UTC]

Basically its what you do between two edges in a pixel art charcter to blend them in to each other. Anti-aliasing itself is a very deep subject, and unfortunately if I wanted to explain it thoroughly I would need a whole other tutorial, so maybe check some already up on dA?

πŸ‘: 0 ⏩: 1

SquiddRz In reply to Paradonyx [2016-08-08 17:45:24 +0000 UTC]

thnx!

πŸ‘: 0 ⏩: 1

Paradonyx In reply to SquiddRz [2016-08-09 05:31:15 +0000 UTC]

np

πŸ‘: 0 ⏩: 0