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Published: 2012-12-02 09:07:10 +0000 UTC; Views: 9830; Favourites: 168; Downloads: 410
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Description
lol, another X-Com:EU referenceRelated content
Comments: 14
krioss [2012-12-11 15:42:16 +0000 UTC]
nice, i like the heavy tape launcher, hope to see more of it ^^
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parangsakti In reply to krimsonfury [2012-12-03 15:06:19 +0000 UTC]
...was inspired by a fisherman's net launcher instrument.
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krimsonfury In reply to parangsakti [2012-12-03 18:07:53 +0000 UTC]
Yeah, but not as effective as the tapegun idea.
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jaket73 [2012-12-02 16:22:00 +0000 UTC]
I finished all the research so early in the game...for some reason I haven't been compelled to continue. :/ Weird that they didn't pace out the research better so that it took more of the full length of the game.
I like your research better anyway.
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parangsakti In reply to jaket73 [2012-12-02 16:33:16 +0000 UTC]
Wow, you got the biggest baddest guns early in game...that's going to help your squad a lot. You must've bagged a lot of live aliens, shoved them in a padded cell... and interrogated them (easily)
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parangsakti In reply to we-r-nomad [2012-12-02 15:15:59 +0000 UTC]
This was inspired by a fisherman's net launcher instrument.
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we-r-nomad In reply to parangsakti [2012-12-02 20:13:34 +0000 UTC]
I could totally see this mounted on a Fremp tank.
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darkshak99 [2012-12-02 12:51:59 +0000 UTC]
and now the one in the pink is going to use that gun on her friend
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AcanthAI [2012-12-02 09:10:46 +0000 UTC]
The next logical step would be Tape Grenades. Just make sure you throw them far after pulling the pin, otherwise you might be in it's blast range.
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