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primnull — Snorkleweedeveryday

#3d #primnull #falloutnexus #artist #digital #gameart #videogames
Published: 2016-10-26 01:46:54 +0000 UTC; Views: 552; Favourites: 7; Downloads: 0
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Description getting closer to done
still deadly sharp around upper pistol grip area and rear needs some detail

trigger guard yes or no?
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Comments: 2

primnull [2016-10-27 02:12:59 +0000 UTC]

I use cheap steps to make a normal map, I really don't bake at all like a traditional 3d artist. it works but it ain't perfect
thanks for the ideas!

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Ellyotte [2016-10-26 06:56:29 +0000 UTC]

Maybe a curricular trigger guard or a partial one.

Well I just have the problem of making stuff high poly, not making a low poly and then using Autodesk to UV map it... I fail at that... Been using substance painter but those are the hugest things holding me back

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