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Published: 2006-12-28 22:11:54 +0000 UTC; Views: 3209; Favourites: 46; Downloads: 121
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Description
A bullpup sniper rifle I drew out of boredom with regular game sprites.It was inspired by some random MGS concept art, but heavily flavored by my own tastes.
I think it's one of my better examples of shading.
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Comments: 7
Qoi1994 [2010-04-06 13:03:24 +0000 UTC]
When are you going to release your Angels 22 game anyway ?
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PrinzEugn In reply to Qoi1994 [2010-04-07 18:38:52 +0000 UTC]
That's complicated... Angels 22 as it was is essentially an unfinished project. You can download the demo level we got done here: [link] There's a readme in the .zip that explains the controls.
Now we're working on basically a new version starting from scratch with a new engine and improved graphics. If you want to know more, I've kept track of our progress and pitfalls here: [link]
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Qoi1994 In reply to PrinzEugn [2010-04-09 10:49:04 +0000 UTC]
Just one thing... I don't know how to start the game! (It's a ZIP file )
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PrinzEugn In reply to Qoi1994 [2010-04-12 03:19:11 +0000 UTC]
Oh, you have to unzip it... left click and there should be an option "Extract All" (in Windows at least)
Once it's unzipped, there's .exe file that's the actual game. It should be called "DogfightEngine" or something. Let me know if that works, gotta run!
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Qoi1994 In reply to PrinzEugn [2010-04-17 03:44:33 +0000 UTC]
Hey it worked! but is Demo Mission 1 the only mission ?
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PrinzEugn In reply to Qoi1994 [2010-04-20 06:20:22 +0000 UTC]
Yeah... sadly. Angels 20: [link] has more missions, but isn't as much fun to mess around in. It's very hard, not because we meant it to be, but because we sucked at design.
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