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rageofthematrix — Character Animation - Lift

Published: 2008-09-08 20:31:14 +0000 UTC; Views: 261; Favourites: 0; Downloads: 2
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Description Here is another thing that I had to do for my character animation class. This is my heavy lift. This took a long time to get done.

Hope I did well on it.

Sorry if it looks fuzzy...I threw it in Flash and just exported it out as an swf.

Done in Maya 2008
Time: 5+ Hours

Art © Me
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Comments: 10

jarod1872 [2008-10-09 07:29:19 +0000 UTC]

His lips while he's carrying it are priceless. I have to admit though, it looks like he kisses it right after he puts it down.

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rageofthematrix In reply to jarod1872 [2008-10-10 04:15:16 +0000 UTC]

He really isn't, but for the sake of the matter, he totally is kissing the thing.

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SiathLinux [2008-09-09 00:01:54 +0000 UTC]

Looks good, think maybe the weight should be pushed after lifting it so that its not hanging off the edge so far.

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rageofthematrix In reply to SiathLinux [2008-09-10 08:24:11 +0000 UTC]

Thanks. Yeah, I wanted to do a lot more with this, but I only had a class period to do this, so I actually didn't get to do a lot of what the finished product looks like.

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SiathLinux In reply to rageofthematrix [2008-09-10 21:05:44 +0000 UTC]

makes sense

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rageofthematrix In reply to SiathLinux [2008-09-11 18:58:02 +0000 UTC]

lol yeah

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PandaClay [2008-09-08 21:41:18 +0000 UTC]

My recommendation would be more overlap.The sigh for example is too still in the body, and there is some shifting int he fingers during the sigh that dont make sense.

Good job keeping the hands on the handles! That is the hardest part i think.

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rageofthematrix In reply to PandaClay [2008-09-10 08:25:23 +0000 UTC]

Thanks! Yeah, I had only 4 hours to do this in, so there was a lot that I didn't get to do. Our teacher only gave us the class time to get it done, and we had to turn it in before he left.

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PandaClay In reply to rageofthematrix [2008-09-10 16:38:06 +0000 UTC]

Gah, I hate it when they do that!

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rageofthematrix In reply to PandaClay [2008-09-11 18:58:11 +0000 UTC]

yeah, well it's okay I guess lol

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