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RandomnessRandom — somethin' fall themed :D

Published: 2018-01-04 15:05:10 +0000 UTC; Views: 141; Favourites: 1; Downloads: 0
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Description *sniff* hang on guys the titanic song is playing *wipes eyes*
. . . now that i'm thinking about it is there a male version of that song? ;v;


when is this being taken place? around september/october because that's when it's autumn :v (not november because... is kody's eyes yellow here? no, and his fangs haven't come in yet >:L and it's not august because he meets annabeth by the end of august...)
my hand fricked up somewhere in the lineart and i don't like it >:I


i wanna hug someone right now ;_; i don't care who i just wanna bear hug someone
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Comments: 4

Melacoton [2018-01-04 16:05:20 +0000 UTC]

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i think there are a couple things that could use a bit of tweaking. one of which is the anatomy and perspective. for the person on the left, his left (or right in our perspective) arm looks quite a bit thicker than the other. the way his head is angled doesn't make sense with the perspective either. for the person on the right, the arm that is resting on the other person seems very awkward and stiff. the hand anatomy could also use some work. a good idea would be to use a reference, or even take a picture of you and a friend in that pose and use that as a reference. the angle of his head also doesn't work too well with the perspective. again, try using a reference. another problem would be the expression of the two people. they seem to be just staring somewhere, the same place, and it wouldn't make much sense in real life. instead, i think they should be looking at each other, in a conversation, or looking ahead of them if they are walking. shading is another problem, particularly for the orange shirt. the slight gradient type shading doesn't make alot of sense when almost everything else in the picture is purely cel shading. the lines there are also weird, i assume they are creases and folds in the clothing, but the placement could use some work, again, find a good reference, but don't overdo creases and folds, to maintain the cartoonized style. next is the use of textures. i can see right away that textures were used for the clothing the people are wearing. this is not a good idea for this piece, because a shirt isn't just a flat piece of fabric, it has dimension and shape, so using a texture here would make it look unrealistic. i understand that a cartoon style was the intention, but even then, you must pay attention to things like this. there also seems to be a small patch of golden yellow on the right side when the rest of the sky is red and i can't seem to figure out if it's not part of the sky or just a part you forgot?? another thing would be the leaves flying around, presumably from the wind. while the leaves themselves are not a problem, they are drawn in a very realistic style, which is not fitting for a piece in such a cartoonized style. leaves that are much more simple in nature would fit more. another thing is the grass. the color of the grass seems very green even though the setting seems to be autumn, and probably early evening, as the sky is red and the building in the background are black. a good idea would be to make the grass a bit yellower at places (find a grass reference if you're going to be drawing actual patches of grass) and darker to fit the setting. the tree behind them also seems to be root-less. this is unreasonable, as trees always have roots, are they are visible above the ground 99.9% of the time, so those should be added to the tree. the glowing/shading in the eyes i also find weird, but that could just be a style choice, so i'll let it pass. and don't worry, i'll give you a hug.

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RandomnessRandom In reply to Melacoton [2018-01-04 23:50:05 +0000 UTC]

while doing the line-art/sketching i realized a few things were off too; i tried drawing/sketching his head from the frontal view but my hand didn't work with me so i just tried to go with it only to realize i messed up the sketching and placement of the hair (probably would look better if i did fight my hand...). his right (or left in our perspective) arm does look pretty thin, but--i'm just gonna slip this fact in) his shoulder may look a little off because it's permanently broken (even though i want to say i won't use that as an excuse to make the whole arm thin, i will: he doesn't like using his right arm and doesn't limbs that are never used get thinner over the years?). oh boy the other person; i intended to put her arm there even though she would've tossed it on him because she's a very understanding person and she doesn't wanna hurt him because of that sensitive broken shoulder. and even though i tried getting several references and watched a few how-to-draw-hands videos the hand still wouldn't come out right, but that just proves i need to work on it. i agree with you that the expression (and perspective of the heads) needs some work because the dude would've been awkward and like "uhh what are you doing--" and i forgot what i intended for the female, oh and the fact that the perspective of the heads are facing the same direction is bugging the heck outta me i'll be honest. i tried doing the gradient-kinda shading on the female's chest because i wanted it to be faint and just a little detail but i guess that didn't work (it worked on the noses what did i do wrong???). and i probably shouldn't have used the textures i was just being lazy. the golden patch of yellow on the far right is just part of the sunset/sunrise (i forgot what i was going for... that's a bad thing) and i placed it there because if you look at the characters the light source appears to be coming from the right (their left), and the sun is considered a light source the leaves probably would've been fine if i hand-drawn them but of course i was being lazy and used one of medibang's leaf brushes. i agree that the grass should've been more yellow in some areas and i attempted to add roots to the tree but they were covered by the characters (which was annoying because i was proud of the patch of grass i added), which you can see here . and i'm still working on how to color/shade my eyes so that's why they seem a bit glowy.

anyways thanks for the critique and hope ya don't mind me adding, agreeing, and explaining and just being weird ol' me :')

👍: 0 ⏩: 1

Melacoton In reply to RandomnessRandom [2018-01-05 03:27:54 +0000 UTC]

omg that was long lmao
appreciate the explanation though
while i do see the attempted tree roots, i think they could've been a bit larger for the size of the tree.
also, about the characters covering the tree, it's a good idea to draw the background based on where the characters are.
about the yellow patch on the right, i see it now without the characters, but with them it was kinda blocking gradient-type-thing ;;

also lets end the conversation here typing is tiring and im lazy

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RandomnessRandom [2018-01-04 15:06:12 +0000 UTC]

dammit half the tree is covered and I WORKED SO BLOODY HARD ON THE SHADING/DETAILS ON THAT THING--

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