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RandomoTheRandom — The Doctor

Published: 2017-07-02 22:41:30 +0000 UTC; Views: 180; Favourites: 2; Downloads: 0
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Younger and finally ginger, the Doctor is freshly ready for whatever adventures await him! The Doctor is taking full advantage of more easy access to Gallifrey. And carries with him a small gunless army figurine called Dan the Soldier Man to remind him of his creed. He uses the power of fear more heavily, to inflict it and to feel it when danger is high. Still haunted by a monster under his bed and a dream where a lady told him a story, the Doctor is pursuing what he had lost. This Doctor has been characterised as a ‘decades old prince’ with the excitement & innocence of a child, recklessness of an adolescent, quirkiness of an alien, emotional distress of a human, cheeky, cheerful, eccentric, charismatic, enthusiastic and enthusiastic. But he’s the Doctor right? He can’t be without his dark points as he’s also proved to be guilt ridden, emotional, weary, self blaming, holding his breaking point for too long and has an anger that’s like a cross teacher mixed with a patience losing demi god who saw or heard something in bad taste. When this anger is not outright, it comes in the form of the Doctor being an almost amoral pragmatist; his main downfall is his struggle to let things go. He’s developed an almost symbiotic bond with the TARDIS to the point where his time stream can be seen in the rotor. When relaxing from saving the Universe or needing to get away from Gallifrey, the Doctor travels to Jackson Lake’s old stables base of operations in 1890s London not too far from Paternoster Row which at this point has become a Trap Street sheltering alien refugees. In this solitude, the Doctor confines himself to many hobbies such as a small science lab similar to the one in his UNIT days, writing about his adventures & thoughts in his diaries, painting, yo yo, keytar playing, juggling, all sorts. The Doctor has also brushed up on his Venusian Aikido as well as carry a psychic paper notebook. He also proved to be something of a nostalgic with most of his adventures being creatures and places from his past which he wants to how his companions so they can get a new perspective over what he’s seen before and will see.

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