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Published: 2009-10-28 02:53:27 +0000 UTC; Views: 446; Favourites: 4; Downloads: 3
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Description
Work in progress: Aluminum, found objects, Sharp IR sensors, PIC microcontroller.Someone asked about her interactivity, so I'm putting the description here:
It's kind of hard to describe ... when making her I thought of her as a "honey pot" - a lure for humans.
Interactivity begins when the viewer gets within about 20 feet of her. She has a small round window in the center of her chest. Behind that is a cut-glass chamber, lit with hidden LEDs from inside. The light from these LEDs reflect of the aluminum everywhere. When a potential viewer is sensed nearby lights inside her chest will flicker bright and dim very quickly every now and then, just like the light from a Television will flash across a darkened room.
As someone gets closer other elements come into play both active and passive:
On the passive side, as you approach her your own face appears distorted in hers via a mirror. [The top half of her face is a convex mirror.]
[Note: There are also some interactive elements for whoever takes care of her. They involve bouquets of dried flowers that aren't pictured that fit into her leg sockets and her headdress, which opens and closes like a flower. I'll see if I can post a picture of the headdresses construction.]
Anyhow, as a viewer gets closer the lights flash brighter and more quickly, and the colors, which had be muted, become more vivid.
Hopefully, this will entice the viewer to peer into the window in her chest.
It's only at this point that the sculpture is truly complete. At the moment when the viewer peers into the window he completes the sculpture as intended - creating a scene involving the participating viewer and the sculpture interacting for any external viewers to witness. [I hope I explained that right.]
So ... back to this interaction ... once the viewer gets close enough to see the bottom of the chamber, the lights will cease, plunging the chamber into darkness with the viewer blocking the light. This is intended to force the viewer to move around and adjust their position if they want to see the bottom.
The bottom of the chamber is lined with old velvet and dust. Aside from that it is empty ...
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Comments: 6
Corviid [2011-05-09 17:00:15 +0000 UTC]
I love the idea of this: it reminds me of flowers that mimic insects to attract their pollinators (i.e. caretakers) by making them think they're a female of the species. How did this one end up (since you say it was a work in progress)?
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BRipin [2009-11-21 15:06:19 +0000 UTC]
Interactive - I hesitate to speculate. It is a marvelous sculpture.
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SensibleMonkey In reply to BRipin [2009-11-26 08:28:57 +0000 UTC]
Thanks!!!
If you're interested, I put a description of the sculpture's interaction in the "Artists Comments" section.
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BRipin In reply to SensibleMonkey [2009-11-26 15:19:10 +0000 UTC]
This is amazing, and so good. You should put a proximity activated video camera viewing out the window to record viewers reactions! That in itself would be a hoot, and an award winner. Barrie
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