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Published: 2017-06-07 05:45:37 +0000 UTC; Views: 9178; Favourites: 174; Downloads: 170
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Description
One of the SLDF's larger orbital facilities the Peterson class is named after the only Naval Officer to serve as Commanding General of the SLDF, Admiral David Peterson. Designed to act as a repair facility, command post and defensive installation, the Peterson was a city in space. With a crew of thousands and docking facilities, including a dry dock, for ships up to battleship scale the Peterson could service an entire squadron whilst giving crew time to relax in its huge rotating section.Capable of docking up to 54 DropShips as well as hundreds of fighters the base was armed with a mixture of lasers, particle cannons, missiles and gauss rifles, as well as having a multi-layered anti-fighter battery. To challenge a Peterson usually required a fleet.
The Peterson class was actually not a single station but a trio of stations docked together around the central core. With its armament inspired by a McKenna class battleship each section armed with dozens of heavy particle cannons, naval lasers and AR-10 missile launchers with point defences being provided by a layered AMS to counter the only real threat to a station of this size, massed nuclear missile bombardment.
The station was linked together by a series of high-speed trains that could move personnel and cargo along each axis, allowing for easy deployment of cargo to where it was needed.
The facility has a lot of command and control facilities along with facilities for R&R, as was only expected of a major military hub to commanding, preparing for, and recovering from military operations. It has an ATAC capable of controlling a massive amount of SDS robots, and it has an SDS Jammer in case the enemy brings them. It uses small craft bays since they can house either small craft or fighters, and they come with a larger technical crew.
Officer and crew have standard quarters for their rankings. Bay personnel have additional facilities built up around their work areas, combined with the facilities in the bays themselves these tech crews have enough room to be comfortable, or take on many more additional techs as needed. There is a massive 28 deck rotating grav ring around the top of the station, near the majority of the docking. Able to house nearly three thousand passengers, from crew embarking or disembarking from and to missions. This station is able to act as a hub for armies. The housing facilities in these rings are somewhat modular, and can be replaced with more compact facilities up to doubling their capacity. As a final defence the station also houses thousands of marines onboard, with their own barracks and training areas for defence against boarding actions.
Capable of repairing the largest vessels in service one end houses internal facilities that can rebuild anything up to a McKenna battleship, in a pressurized environment. It can also house up to 12 smaller dropships internally (dropshuttle bays are being used here, since the station can't jump anyway, the restriction on what can dock in them is irrelevant to their purpose). Peterson X also includes four energy battery recharging stations, able to help ships quickly travel onward.
At the other end of Peterson X are facilities designed for the Station Complex's crew to enjoy, since this is a long term assignment, it was determined that these facilities were important. They also serve to house massive hydroponics facilities.
Continuing the redundant systems for command and control, and further increasing the number of SDS robots capable of being controlled bringing the total in the complex up to almost a thousand SDS units, the Peterson Z axis is geared more towards the technical aspects of this kind of hub. It has 6 unpressurized bays, two of which can accommodate battleships, and the other four able to handle JumpShips and DropShips. It also has another six internal bays able to house smaller dropships. A further 10 energy recharging stations round out the main differences in station Z.
The rules for this 7.5 million ton behemoth can be found here - bg.battletech.com/forums/index…
This is a non-canon design and was drawn by the AMAZING mattplog.deviantart.com/
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Comments: 27
IX404 [2022-08-28 17:18:07 +0000 UTC]
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neon-17677 [2020-05-28 08:11:07 +0000 UTC]
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Rosebird136 [2018-12-02 21:04:19 +0000 UTC]
This is so cool. I am working a BattleTech fanfiction (currently on FF as well as AO3) and part of what I'm planning for the story requires a space station facility. Would it be possible to use your Peterson-class Naval Base (or perhaps a smaller version of it) in my story?
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sharlin In reply to Rosebird136 [2018-12-03 04:15:20 +0000 UTC]
Sure thing and I'd love to read the story Gimme a link for it
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Rosebird136 In reply to sharlin [2018-12-03 19:01:05 +0000 UTC]
archiveofourown.org/works/1572…
www.fanfiction.net/s/13039135/…
There they are. I haven't reached the point where the main protagonists come across it yet, but I do appreciate your permission on using it. ^_^
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Nuclear-Fridge [2017-06-15 09:25:57 +0000 UTC]
I totally love that enclosed repair bay on the left of the structure - that sliding cover with the Cameron Star fits in very well with the monster "Pavise" SDS sentinel station design...
I now have a mini-movie sequence in my head where this station - with some smaller SLDF corvettes and destroyers alongside - loses all contact with Terra and the SLCOMNET - just as its scanners pick up emergence signals from a nearby pirate point. Stefan Amaris has sent his goon squad to blast the Peterson to atoms...
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sharlin In reply to Nuclear-Fridge [2017-06-15 14:18:39 +0000 UTC]
And as soon as the "Sir! They are not broadcasting any IFF!" is said
www.youtube.com/watch?v=hKRUPY…
That starts playing
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Nuclear-Fridge In reply to sharlin [2017-06-17 09:00:48 +0000 UTC]
Oh yeah... All around the CIC, holographic displays start turning red and reading "intruder vessel #001... intruder vessel #002..."
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Klendric [2017-06-13 02:09:50 +0000 UTC]
That's no moon...it's a space station! Wow! Amazing! The size really gives depth to what the SLDF was. Great job!
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sharlin In reply to Klendric [2017-06-13 13:59:08 +0000 UTC]
With 144 PPCs, 144 lasers, 72 missile launchers and 72 anti-missile systems this thing is a Death star for any approaching fleet too I'm glad you like her and her background and yeah Plog did great!
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Colourbrand [2017-06-09 17:23:47 +0000 UTC]
This is EXCELLENT!!! My GOD!!! This is excellent!!
The detail work is staggering!!!
You and Plogg have made Battletech excellent!!!!
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sharlin In reply to Colourbrand [2017-06-09 18:25:22 +0000 UTC]
I'm glad you like this monster Plog did so damn good!
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Colourbrand In reply to sharlin [2017-06-10 07:32:17 +0000 UTC]
Good?! This is his FINEST !!
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sharlin In reply to Colourbrand [2017-06-10 07:52:24 +0000 UTC]
I'm glad ye approve what do you think of the fluff?
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Colourbrand In reply to sharlin [2017-06-16 06:33:46 +0000 UTC]
The fluff is stunning! Internal bays, a pressurized bay for warship maintenance, a 28 deck gravity centrifuge, three in one station....wow! You did your homework and thensome!!
The ATAC and robots were a surprise revelation; don't associate Battletech with robots!
Excellent, and it all came out in the wash with perfection
This is a commissioner who has passion
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sharlin In reply to Colourbrand [2017-06-16 17:43:20 +0000 UTC]
I'm really glad you like it mate THe design wasn't done by me but I had a hand in the fluff
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Colourbrand In reply to sharlin [2017-06-16 20:50:02 +0000 UTC]
Still a cracker sir -
Well done
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thormemeson [2017-06-07 12:54:14 +0000 UTC]
love it to bad catalyst games doesn't seem to notice half of this
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sharlin In reply to thormemeson [2017-06-09 18:26:48 +0000 UTC]
Aye! Can't have everything eh?
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thormemeson In reply to sharlin [2017-06-09 21:45:30 +0000 UTC]
I would love to see more of the Star league era stuff
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Woodgnome01 [2017-06-07 08:04:15 +0000 UTC]
Given the only canon space stations are considered civilian I always thought the SLDF would have their own Naval base designs.
I think this design works really well and the 'skeletal' look definitely has more of a military rather than civilian feel to it.
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sharlin In reply to Woodgnome01 [2017-06-07 08:35:56 +0000 UTC]
Well there's the SDS stations that were built - www.sarna.net/wiki/Pavise which was a defensive station and SDS control system, but there's been no canon big naval base. We know that from canon that there were something on the order of 500 odd large naval stations that were built to serve as big ass fleet bases. This started out in design much like the Scorpio yard from the New Battlestar Galactica. But Plog said that with the B-tech universe lacking artificial gravity unlike NuBSG, it would make more sense that this kind of facility would be vertical rather than horizonal. At the bottom of the facility, is the cluster of reactors that power the station. On the left 'arm' is the drydock whilst on the right there's a large hydroponics dome. The fore and aft arms are for docking ships and smaller craft. Up the top is the grav deck and the dropship docking area and above that the main sensors array.
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The-Electromage [2017-06-07 07:17:47 +0000 UTC]
THIS is what BattleTech was always missing, the StarTrek style "StarBase."
I reeeeeeally love this design!
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sharlin In reply to The-Electromage [2017-06-07 07:22:50 +0000 UTC]
Yeah Plogg did an amazing job
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